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Class SoundNode

Sound Node

Inheritance
System.Object
UObject
SoundNode
SoundNodeAssetReferencer
SoundNodeAttenuation
SoundNodeBranch
SoundNodeConcatenator
SoundNodeDelay
SoundNodeDialoguePlayer
SoundNodeDistanceCrossFade
SoundNodeDoppler
SoundNodeEnveloper
SoundNodeGroupControl
SoundNodeLooping
SoundNodeMature
SoundNodeMixer
SoundNodeModulator
SoundNodeModulatorContinuous
SoundNodeOscillator
SoundNodeQualityLevel
SoundNodeRandom
SoundNodeSoundClass
SoundNodeSwitch
SoundNodeWaveParam
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class SoundNode : UObject

Properties

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ChildNodes

Child Nodes

Declaration
public ObjectArrayField<SoundNode> ChildNodes { get; }
Property Value
Type Description
ObjectArrayField<SoundNode>
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static SoundNode DefaultObject { get; }
Property Value
Type Description
SoundNode
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GraphNode

Node's Graph representation, used to get position.

Declaration
public EdGraphNode GraphNode { get; set; }
Property Value
Type Description
EdGraphNode
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static SoundNode New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
SoundNode

Operators

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Implicit(IntPtr to SoundNode)

Convert from IntPtr to UObject

Declaration
public static implicit operator SoundNode(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
SoundNode
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