Struct Name
Implements
System.IEquatable<System.String>
Inherited Members
System.ValueType.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public struct Name : IEquatable<string>
Methods
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Equals(String)
Declaration
public bool Equals(string other)
Parameters
Type |
Name |
Description |
System.String |
other |
|
Returns
Type |
Description |
System.Boolean |
|
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Equals(Name)
Declaration
public bool Equals(Name other)
Parameters
Type |
Name |
Description |
Name |
other |
|
Returns
Type |
Description |
System.Boolean |
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GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type |
Description |
System.Int32 |
|
Overrides
System.ValueType.GetHashCode()
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Make(String)
Declaration
public static Name Make(string nameText)
Parameters
Type |
Name |
Description |
System.String |
nameText |
|
Returns
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ToString()
Declaration
public override string ToString()
Returns
Type |
Description |
System.String |
|
Overrides
System.ValueType.ToString()
Operators
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Implicit(String to Name)
Declaration
public static implicit operator Name(string name)
Parameters
Type |
Name |
Description |
System.String |
name |
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Returns
Implements
System.IEquatable<T>