Namespace UE4.VREditor
Classes
DockableWindowDragOperation
Calculation for dragging a dockable window
FloatingText
Draws 3D text in the world along with targeting line cues
VREditorAssetContainer
Asset container for VREditor.
VREditorAutoScaler
Automatically scales the user when dragging the world and pressing the touchpad
VREditorAvatarActor
Avatar Actor
VREditorBaseActor
Represents an actor specifically for VR Editor that has roomspace transformation
VREditorBaseUserWidget
Base class for all of the VR widgets
VREditorDockableWindow
An interactive floating UI panel that can be dragged around
VREditorFloatingUI
Represents an interactive floating UI panel in the VR Editor
VREditorInteractor
VREditor default interactor
VREditorMode
VR Editor Mode. Extends editor viewports with functionality for VR controls and object manipulation
VREditorMotionControllerInteractor
Represents the interactor in the world
VREditorPlacement
VR Editor interaction with the 3D world
VREditorRadialFloatingUI
Represents an interactive floating UI panel in the VR Editor
VREditorTeleporter
VR Editor teleport manager and the visual representation of the teleport
VREditorUISystem
VR Editor user interface manager
VREditorWidgetComponent
A specialized WidgetComponent for the VREditor
VRModeSettings
Implements the settings for VR Mode.
VRRadialMenuHandler
VR Editor user interface manager
Structs
VRButton
Structure to keep track of all relevant interaction and animation elements of a VR Button
Enums
EInteractorHand
EInteractor Hand
EVREditorWidgetDrawingPolicy
EVREditor Widget Drawing Policy