Class VREditorFloatingUI
Represents an interactive floating UI panel in the VR Editor
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.VREditor
Assembly: UE4DotNet.dll
Syntax
public class VREditorFloatingUI : VREditorBaseActor
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static VREditorFloatingUI DefaultObject { get; }
Property Value
Type | Description |
---|---|
VREditorFloatingUI |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
UserWidget
UMG user widget we're drawing, or nullptr if we're drawing a Slate widget
Declaration
public UserWidget UserWidget { get; set; }
Property Value
Type | Description |
---|---|
UserWidget |
UserWidgetClass
Class of the UMG widget we're spawning
Declaration
public SubclassOf<UObject> UserWidgetClass { get; set; }
Property Value
Type | Description |
---|---|
SubclassOf<UObject> |
WidgetComponent
When in a spawned state, this is the widget component to represent the widget
Declaration
public VREditorWidgetComponent WidgetComponent { get; set; }
Property Value
Type | Description |
---|---|
VREditorWidgetComponent |
WindowMeshComponent
The floating window mesh
Declaration
public StaticMeshComponent WindowMeshComponent { get; set; }
Property Value
Type | Description |
---|---|
StaticMeshComponent |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static VREditorFloatingUI New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
VREditorFloatingUI |
Operators
| Improve this Doc View SourceImplicit(IntPtr to VREditorFloatingUI)
Convert from IntPtr to UObject
Declaration
public static implicit operator VREditorFloatingUI(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
VREditorFloatingUI |