Namespace UE4.MovieSceneTracks
Classes
MovieScene3DAttachSection
A 3D Attach section
MovieScene3DAttachTrack
Handles manipulation of path tracks in a movie scene.
MovieScene3DConstraintSection
Base class for 3D constraint section
MovieScene3DConstraintTrack
Base class for constraint tracks (tracks that are dependent upon other objects).
MovieScene3DPathSection
A 3D Path section
MovieScene3DPathTrack
Handles manipulation of path tracks in a movie scene
MovieScene3DTransformSection
A 3D transform section
MovieScene3DTransformTrack
Handles manipulation of component transforms in a movie scene
MovieSceneActorReferenceSection
A single actor reference point section
MovieSceneActorReferenceTrack
Handles manipulation of actor reference properties in a movie scene
MovieSceneAudioSection
Audio section, for use in the master audio, or by attached audio objects
MovieSceneAudioTrack
Handles manipulation of audio.
MovieSceneBoolSection
A single bool section.
MovieSceneBoolTrack
Handles manipulation of float properties in a movie scene
MovieSceneByteSection
A single byte section.
MovieSceneByteTrack
Handles manipulation of byte properties in a movie scene
MovieSceneCameraAnimSection
Movie Scene Camera Anim Section
MovieSceneCameraAnimTrack
Movie Scene Camera Anim Track
MovieSceneCameraCutSection
Movie CameraCuts are sections on the CameraCuts track, that show what the viewer "sees"
MovieSceneCameraCutTrack
Handles manipulation of CameraCut properties in a movie scene.
MovieSceneCameraShakeSection
Movie Scene Camera Shake Section
MovieSceneCameraShakeTrack
Movie Scene Camera Shake Track
MovieSceneCinematicShotSection
Implements a cinematic shot section.
MovieSceneCinematicShotTrack
A track that holds consecutive sub sequences.
MovieSceneColorSection
A single floating point section
MovieSceneColorTrack
Handles manipulation of float properties in a movie scene
MovieSceneComponentMaterialTrack
A material track which is specialized for animation materials which are owned by actor components.
MovieSceneEnumSection
A single enum section.
MovieSceneEnumTrack
Handles manipulation of byte properties in a movie scene
MovieSceneEulerTransformTrack
Handles manipulation of 3D euler transform properties in a movie scene
MovieSceneEventRepeaterSection
Event section that will trigger its event exactly once, every time it is evaluated.
MovieSceneEventSection
Implements a section in movie scene event tracks.
MovieSceneEventSectionBase
Base class for all event sections. Manages dirtying the section and track on recompilation of the director blueprint.
MovieSceneEventTrack
Implements a movie scene track that triggers discrete events during playback.
MovieSceneEventTriggerSection
Event section that triggeres specific timed events.
MovieSceneFadeSection
A single floating point section.
MovieSceneFadeTrack
Implements a movie scene track that controls a fade.
MovieSceneFloatSection
A single floating point section
MovieSceneFloatTrack
Handles manipulation of float properties in a movie scene
MovieSceneIntegerSection
A single integer section.
MovieSceneIntegerTrack
Handles manipulation of integer properties in a movie scene
MovieSceneLevelVisibilitySection
A section for use with the movie scene level visibility track, which controls streamed level visibility.
MovieSceneLevelVisibilityTrack
A track for controlling the visibility of streamed levels.
MovieSceneMaterialParameterCollectionTrack
Handles manipulation of material parameter collections in a movie scene.
MovieSceneMaterialTrack
Handles manipulation of material parameters in a movie scene.
MovieSceneParameterSection
A single movie scene section which can contain data for multiple named parameters.
MovieSceneParticleParameterTrack
Handles manipulation of material parameters in a movie scene.
MovieSceneParticleSection
Particle section, for particle toggling and triggering.
MovieSceneParticleTrack
Handles triggering of particle emitters
MovieScenePropertyTrack
Base class for tracks that animate an object property
MovieSceneSkeletalAnimationSection
Movie scene section that control skeletal animation
MovieSceneSkeletalAnimationTrack
Handles animation of skeletal mesh actors
MovieSceneSlomoSection
A single floating point section.
MovieSceneSlomoTrack
Implements a movie scene track that controls a movie scene's playback speed.
MovieSceneSpawnSection
A spawn section.
MovieSceneSpawnTrack
Handles when a spawnable should be spawned and destroyed
MovieSceneStringSection
A single string section
MovieSceneStringTrack
Implements a movie scene track that holds a series of strings.
MovieSceneTransformOrigin
Movie Scene Transform Origin
MovieSceneTransformTrack
Handles manipulation of 3D transform properties in a movie scene
MovieSceneVectorSection
A vector section.
MovieSceneVectorTrack
Handles manipulation of component transforms in a movie scene
MovieSceneVisibilityTrack
Handles manipulation of visibility properties in a movie scene
Structs
ColorParameterNameAndCurves
Structure representing an animated vector parameter and it's associated animation curve.
EventPayload
Event Payload
MovieScene3DAttachSectionTemplate
Movie Scene 3DAttach Section Template
MovieScene3DLocationKeyStruct
Proxy structure for translation keys in 3D transform sections.
MovieScene3DPathSectionTemplate
Movie Scene 3DPath Section Template
MovieScene3DRotationKeyStruct
Proxy structure for translation keys in 3D transform sections.
MovieScene3DScaleKeyStruct
Proxy structure for translation keys in 3D transform sections.
MovieScene3DTransformKeyStruct
Proxy structure for 3D transform section key data.
MovieScene3DTransformTemplateData
Movie Scene 3DTransform Template Data
MovieSceneActorReferenceData
A curve of events
MovieSceneActorReferenceKey
Movie Scene Actor Reference Key
MovieSceneActorReferenceSectionTemplate
Movie Scene Actor Reference Section Template
MovieSceneAdditiveCameraAnimationTemplate
Generic section template for any additive camera animation effects
MovieSceneAudioSectionTemplate
Movie Scene Audio Section Template
MovieSceneAudioSectionTemplateData
Movie Scene Audio Section Template Data
MovieSceneBoolPropertySectionTemplate
Movie Scene Bool Property Section Template
MovieSceneBytePropertySectionTemplate
Movie Scene Byte Property Section Template
MovieSceneCameraAnimSectionData
Movie Scene Camera Anim Section Data
MovieSceneCameraAnimSectionTemplate
Section template for a camera anim
MovieSceneCameraCutSectionTemplate
Camera cut track evaluation template
MovieSceneCameraShakeSectionData
Movie Scene Camera Shake Section Data
MovieSceneCameraShakeSectionTemplate
Section template for a camera anim
MovieSceneColorKeyStruct
Proxy structure for color section key data.
MovieSceneColorSectionTemplate
Movie Scene Color Section Template
MovieSceneComponentMaterialSectionTemplate
Evaluation template for primitive component materials
MovieSceneComponentTransformSectionTemplate
Movie Scene Component Transform Section Template
MovieSceneEnumPropertySectionTemplate
Movie Scene Enum Property Section Template
MovieSceneEulerTransformPropertySectionTemplate
Movie Scene Euler Transform Property Section Template
MovieSceneEvent
Struct type that is bound to a blueprint function entry node, and resolved to a cached UFunction when the blueprint/track is recompiled.
MovieSceneEventChannel
Movie Scene Event Channel
MovieSceneEventParameters
Movie Scene Event Parameters
MovieSceneEventRepeaterTemplate
Movie Scene Event Repeater Template
MovieSceneEventSectionData
A curve of events
MovieSceneEventSectionTemplate
Movie Scene Event Section Template
MovieSceneEventTemplateBase
Movie Scene Event Template Base
MovieSceneEventTriggerTemplate
Movie Scene Event Trigger Template
MovieSceneFadeSectionTemplate
Movie Scene Fade Section Template
MovieSceneFloatPropertySectionTemplate
Movie Scene Float Property Section Template
MovieSceneIntegerPropertySectionTemplate
Movie Scene Integer Property Section Template
MovieSceneLevelVisibilitySectionTemplate
Movie Scene Level Visibility Section Template
MovieSceneMaterialParameterCollectionTemplate
Movie Scene Material Parameter Collection Template
MovieSceneParameterSectionTemplate
Template that performs evaluation of parameter sections
MovieSceneParticleChannel
Movie Scene Particle Channel
MovieSceneParticleParameterSectionTemplate
Movie Scene Particle Parameter Section Template
MovieSceneParticleSectionTemplate
Movie Scene Particle Section Template
MovieSceneSkeletalAnimationParams
Movie Scene Skeletal Animation Params
MovieSceneSkeletalAnimationSectionTemplate
Movie Scene Skeletal Animation Section Template
MovieSceneSkeletalAnimationSectionTemplateParameters
Movie Scene Skeletal Animation Section Template Parameters
MovieSceneSlomoSectionTemplate
Movie Scene Slomo Section Template
MovieSceneSpawnSectionTemplate
Spawn track eval template that evaluates a curve
MovieSceneStringChannel
Movie Scene String Channel
MovieSceneStringPropertySectionTemplate
Movie Scene String Property Section Template
MovieSceneTransformMask
Movie Scene Transform Mask
MovieSceneTransformPropertySectionTemplate
Movie Scene Transform Property Section Template
MovieSceneVector2DKeyStruct
Proxy structure for 2D vector section key data.
MovieSceneVector4KeyStruct
Proxy structure for vector4 section key data.
MovieSceneVectorKeyStruct
Proxy structure for vector section key data.
MovieSceneVectorKeyStructBase
Base Proxy structure for vector section key data.
MovieSceneVectorPropertySectionTemplate
Movie Scene Vector Property Section Template
MovieSceneVisibilitySectionTemplate
Movie Scene Visibility Section Template
ScalarParameterNameAndCurve
Structure representing an animated scalar parameter and it's associated animation curve.
VectorParameterNameAndCurves
Structure representing an animated vector parameter and it's associated animation curve.
Enums
EFireEventsAtPosition
Indicates at what point in the sequence evaluation events should fire
ELevelVisibility
Visibility options for the level visibility section.
EParticleKey
Defines the types of particle keys.
EShow3DTrajectory
Visibility options for 3d trajectory.
MovieScene3DPathSection_Axis
Movie Scene 3DPath Section Axis