Show / Hide Table of Contents

Class MovieScenePropertyTrack

Base class for tracks that animate an object property

Inheritance
System.Object
UObject
MovieSceneSignedObject
MovieSceneTrack
MovieSceneNameableTrack
MovieScenePropertyTrack
MovieScene3DTransformTrack
MovieSceneActorReferenceTrack
MovieSceneBoolTrack
MovieSceneByteTrack
MovieSceneColorTrack
MovieSceneEnumTrack
MovieSceneEulerTransformTrack
MovieSceneFloatTrack
MovieSceneIntegerTrack
MovieSceneStringTrack
MovieSceneTransformTrack
MovieSceneVectorTrack
MovieScene2DTransformTrack
MovieSceneMarginTrack
Inherited Members
MovieSceneTrack.EvalOptions
MovieSceneTrack.TrackTint
MovieSceneTrack.SortingOrder
MovieSceneTrack.bSupportsDefaultSections
MovieSceneSignedObject.Signature
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieSceneTracks
Assembly: UE4DotNet.dll
Syntax
public class MovieScenePropertyTrack : MovieSceneNameableTrack

Properties

| Improve this Doc View Source

DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MovieScenePropertyTrack DefaultObject { get; }
Property Value
Type Description
MovieScenePropertyTrack
| Improve this Doc View Source

PropertyName

Name of the property being changed

Declaration
public Name PropertyName { get; set; }
Property Value
Type Description
Name
| Improve this Doc View Source

Sections

All the sections in this list

Declaration
public ObjectArrayField<MovieSceneSection> Sections { get; }
Property Value
Type Description
ObjectArrayField<MovieSceneSection>
| Improve this Doc View Source

StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
| Improve this Doc View Source

UniqueTrackName

Unique name for this track to afford multiple tracks on a given object (i.e. for array properties)

Declaration
public Name UniqueTrackName { get; set; }
Property Value
Type Description
Name

Methods

| Improve this Doc View Source

New(UObject, Name)

Spawn an object of this class

Declaration
public static MovieScenePropertyTrack New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MovieScenePropertyTrack

Operators

| Improve this Doc View Source

Implicit(IntPtr to MovieScenePropertyTrack)

Convert from IntPtr to UObject

Declaration
public static implicit operator MovieScenePropertyTrack(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MovieScenePropertyTrack
  • Improve this Doc
  • View Source
Back to top Generated by DocFX