Class MovieSceneSection
Base class for movie scene sections
Inheritance
System.Object
MovieSceneSection
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieScene
Assembly: UE4DotNet.dll
Syntax
public class MovieSceneSection : MovieSceneSignedObject
Properties
| Improve this Doc View SourcebIsActive
Declaration
public bool bIsActive { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bIsLocked
Declaration
public bool bIsLocked { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
BlendType
Blend Type
Declaration
public OptionalMovieSceneBlendType BlendType { get; set; }
Property Value
Type | Description |
---|---|
OptionalMovieSceneBlendType |
bSupportsInfiniteRange
Declaration
public bool bSupportsInfiniteRange { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static MovieSceneSection DefaultObject { get; }
Property Value
Type | Description |
---|---|
MovieSceneSection |
Easing
Easing
Declaration
public MovieSceneEasingSettings Easing { get; set; }
Property Value
Type | Description |
---|---|
MovieSceneEasingSettings |
EvalOptions
Eval Options
Declaration
public MovieSceneSectionEvalOptions EvalOptions { get; set; }
Property Value
Type | Description |
---|---|
MovieSceneSectionEvalOptions |
OverlapPriority
This section's priority over overlapping sections
Declaration
public int OverlapPriority { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
PostRollFrames
The amount of time to continue 'postrolling' this section for after evaluation has ended.
Declaration
public FrameNumber PostRollFrames { get; set; }
Property Value
Type | Description |
---|---|
FrameNumber |
PreRollFrames
The amount of time to prepare this section for evaluation before it actually starts.
Declaration
public FrameNumber PreRollFrames { get; set; }
Property Value
Type | Description |
---|---|
FrameNumber |
RowIndex
The row index that this section sits on
Declaration
public int RowIndex { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
SectionRange
The range in which this section is active
Declaration
public MovieSceneFrameRange SectionRange { get; set; }
Property Value
Type | Description |
---|---|
MovieSceneFrameRange |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
TimecodeSource
The timecode at which this movie scene section is based (ie. when it was recorded)
Declaration
public MovieSceneTimecodeSource TimecodeSource { get; set; }
Property Value
Type | Description |
---|---|
MovieSceneTimecodeSource |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static MovieSceneSection New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
MovieSceneSection |
Operators
| Improve this Doc View SourceImplicit(IntPtr to MovieSceneSection)
Convert from IntPtr to UObject
Declaration
public static implicit operator MovieSceneSection(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
MovieSceneSection |