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Class MovieSceneCameraCutSection

Movie CameraCuts are sections on the CameraCuts track, that show what the viewer "sees"

Inheritance
System.Object
UObject
MovieSceneSignedObject
MovieSceneSection
MovieSceneCameraCutSection
Inherited Members
MovieSceneSection.EvalOptions
MovieSceneSection.Easing
MovieSceneSection.SectionRange
MovieSceneSection.TimecodeSource
MovieSceneSection.PreRollFrames
MovieSceneSection.PostRollFrames
MovieSceneSection.RowIndex
MovieSceneSection.OverlapPriority
MovieSceneSection.bIsActive
MovieSceneSection.bIsLocked
MovieSceneSection.bSupportsInfiniteRange
MovieSceneSection.BlendType
MovieSceneSignedObject.Signature
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieSceneTracks
Assembly: UE4DotNet.dll
Syntax
public class MovieSceneCameraCutSection : MovieSceneSection

Properties

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CameraBindingID

The camera binding that this movie CameraCut uses

Declaration
public MovieSceneObjectBindingID CameraBindingID { get; set; }
Property Value
Type Description
MovieSceneObjectBindingID
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MovieSceneCameraCutSection DefaultObject { get; }
Property Value
Type Description
MovieSceneCameraCutSection
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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ThumbnailReferenceOffset

The reference frame offset for single thumbnail rendering

Declaration
public float ThumbnailReferenceOffset { get; set; }
Property Value
Type Description
System.Single

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static MovieSceneCameraCutSection New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MovieSceneCameraCutSection

Operators

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Implicit(IntPtr to MovieSceneCameraCutSection)

Convert from IntPtr to UObject

Declaration
public static implicit operator MovieSceneCameraCutSection(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MovieSceneCameraCutSection
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