Struct MovieSceneObjectBindingID
Persistent identifier to a specific object binding within a sequence hierarchy.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieScene
Assembly: UE4DotNet.dll
Syntax
public struct MovieSceneObjectBindingID
Fields
| Improve this Doc View SourceSequenceID
Declaration
public int SequenceID
Field Value
| Type | Description |
|---|---|
| System.Int32 |