Class MovieSceneAudioSection
Audio section, for use in the master audio, or by attached audio objects
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieSceneTracks
Assembly: UE4DotNet.dll
Syntax
public class MovieSceneAudioSection : MovieSceneSection
Properties
| Improve this Doc View SourceAttenuationSettings
The attenuation settings to use.
Declaration
public SoundAttenuation AttenuationSettings { get; set; }
Property Value
Type | Description |
---|---|
SoundAttenuation |
bOverrideAttenuation
Declaration
public bool bOverrideAttenuation { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bSuppressSubtitles
Declaration
public bool bSuppressSubtitles { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static MovieSceneAudioSection DefaultObject { get; }
Property Value
Type | Description |
---|---|
MovieSceneAudioSection |
PitchMultiplier
The pitch multiplier the sound will be played with.
Declaration
public MovieSceneFloatChannel PitchMultiplier { get; set; }
Property Value
Type | Description |
---|---|
MovieSceneFloatChannel |
Sound
The sound cue or wave that this section plays
Declaration
public SoundBase Sound { get; set; }
Property Value
Type | Description |
---|---|
SoundBase |
SoundVolume
The volume the sound will be played with.
Declaration
public MovieSceneFloatChannel SoundVolume { get; set; }
Property Value
Type | Description |
---|---|
MovieSceneFloatChannel |
StartOffset
The offset into the beginning of the audio clip
Declaration
public float StartOffset { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static MovieSceneAudioSection New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
MovieSceneAudioSection |
Operators
| Improve this Doc View SourceImplicit(IntPtr to MovieSceneAudioSection)
Convert from IntPtr to UObject
Declaration
public static implicit operator MovieSceneAudioSection(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
MovieSceneAudioSection |