Class MovieSceneVectorSection
A vector section.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieSceneTracks
Assembly: UE4DotNet.dll
Syntax
public class MovieSceneVectorSection : MovieSceneSection
Properties
| Improve this Doc View SourceChannelsUsed
How many curves are actually used
Declaration
public int ChannelsUsed { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Curves
Float functions for the X,Y,Z,W components of the vector
Declaration
public MovieSceneFloatChannel Curves { get; set; }
Property Value
| Type | Description |
|---|---|
| MovieSceneFloatChannel |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static MovieSceneVectorSection DefaultObject { get; }
Property Value
| Type | Description |
|---|---|
| MovieSceneVectorSection |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
| Type | Description |
|---|---|
| Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static MovieSceneVectorSection New(UObject obj = null, Name name = default(Name))
Parameters
| Type | Name | Description |
|---|---|---|
| UObject | obj | |
| Name | name |
Returns
| Type | Description |
|---|---|
| MovieSceneVectorSection |
Operators
| Improve this Doc View SourceImplicit(IntPtr to MovieSceneVectorSection)
Convert from IntPtr to UObject
Declaration
public static implicit operator MovieSceneVectorSection(IntPtr p)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IntPtr | p |
Returns
| Type | Description |
|---|---|
| MovieSceneVectorSection |