Class LevelSequencePlayer
ULevelSequencePlayer is used to actually "play" an level sequence asset at runtime.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.LevelSequence
Assembly: UE4DotNet.dll
Syntax
public class LevelSequencePlayer : MovieSceneSequencePlayer
Remarks
This class keeps track of playback state and provides functions for manipulating an level sequence while its playing.
Properties
| Improve this Doc View SourceAdditionalEventReceivers
Array of additional event receivers
Declaration
public ObjectArrayField<UObject> AdditionalEventReceivers { get; }
Property Value
Type | Description |
---|---|
ObjectArrayField<UObject> |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static LevelSequencePlayer DefaultObject { get; }
Property Value
Type | Description |
---|---|
LevelSequencePlayer |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceCreateLevelSequencePlayer(UObject, LevelSequence, MovieSceneSequencePlaybackSettings)
Create a new level sequence player.
Declaration
public static (LevelSequenceActor, LevelSequencePlayer) CreateLevelSequencePlayer(UObject WorldContextObject, LevelSequence LevelSequence, MovieSceneSequencePlaybackSettings Settings)
Parameters
Type | Name | Description |
---|---|---|
UObject | WorldContextObject | |
LevelSequence | LevelSequence | |
MovieSceneSequencePlaybackSettings | Settings |
Returns
Type | Description |
---|---|
System.ValueTuple<LevelSequenceActor, LevelSequencePlayer> |
Remarks
@param WorldContextObject Context object from which to retrieve a UWorld. @param LevelSequence The level sequence to play. @param Settings The desired playback settings @param OutActor The level sequence actor created to play this sequence.
New(UObject, Name)
Spawn an object of this class
Declaration
public static LevelSequencePlayer New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
LevelSequencePlayer |
Operators
| Improve this Doc View SourceImplicit(IntPtr to LevelSequencePlayer)
Convert from IntPtr to UObject
Declaration
public static implicit operator LevelSequencePlayer(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
LevelSequencePlayer |