Class LevelSequence
Movie scene animation for Actors.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.LevelSequence
Assembly: UE4DotNet.dll
Syntax
public class LevelSequence : MovieSceneSequence
Properties
| Improve this Doc View SourceBindingReferences
References to bound objects.
Declaration
public LevelSequenceBindingReferences BindingReferences { get; set; }
Property Value
Type | Description |
---|---|
LevelSequenceBindingReferences |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static LevelSequence DefaultObject { get; }
Property Value
Type | Description |
---|---|
LevelSequence |
DirectorBlueprint
A pointer to the director blueprint that generates this sequence's DirectorClass.
Declaration
public UObject DirectorBlueprint { get; set; }
Property Value
Type | Description |
---|---|
UObject |
DirectorClass
The class that is used to spawn this level sequence's director instance.
Declaration
public SubclassOf<UObject> DirectorClass { get; set; }
Property Value
Type | Description |
---|---|
SubclassOf<UObject> |
Remarks
Director instances are allocated on-demand one per sequence during evaluation and are used by event tracks for triggering events.
ObjectReferences
Legacy object references - should be read-only. Not deprecated because they need to still be saved
Declaration
public LevelSequenceObjectReferenceMap ObjectReferences { get; set; }
Property Value
Type | Description |
---|---|
LevelSequenceObjectReferenceMap |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
UMovieScene
Pointer to the movie scene that controls this animation.
Declaration
public UMovieScene UMovieScene { get; set; }
Property Value
Type | Description |
---|---|
UMovieScene |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static LevelSequence New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
LevelSequence |
Operators
| Improve this Doc View SourceImplicit(IntPtr to LevelSequence)
Convert from IntPtr to UObject
Declaration
public static implicit operator LevelSequence(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
LevelSequence |