Struct LevelSequenceBindingReferences
Structure that stores a one to many mapping from object binding ID, to object references that pertain to that ID.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.LevelSequence
Assembly: UE4DotNet.dll
Syntax
public struct LevelSequenceBindingReferences