Class AISense
AISense
Inheritance
System.Object
AISense
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public class AISense : UObject
Properties
| Improve this Doc View SourcebAutoRegisterAllPawnsAsSources
Declaration
public bool bAutoRegisterAllPawnsAsSources { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
bWantsNewPawnNotification
Declaration
public bool bWantsNewPawnNotification { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultExpirationAge
age past which stimulus of this sense are "forgotten"
Declaration
public float DefaultExpirationAge { get; }
Property Value
Type | Description |
---|---|
System.Single |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static AISense DefaultObject { get; }
Property Value
Type | Description |
---|---|
AISense |
PerceptionSystemInstance
Perception System Instance
Declaration
public AIPerceptionSystem PerceptionSystemInstance { get; set; }
Property Value
Type | Description |
---|---|
AIPerceptionSystem |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static AISense New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
AISense |
Operators
| Improve this Doc View SourceImplicit(IntPtr to AISense)
Convert from IntPtr to UObject
Declaration
public static implicit operator AISense(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
AISense |