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Class UnrealEdEngine

Unreal Ed Engine

Inheritance
System.Object
UObject
Engine
EditorEngine
UnrealEdEngine
Inherited Members
EditorEngine.TempModel
EditorEngine.ConversionTempModel
EditorEngine.Trans
EditorEngine.Bad
EditorEngine.EditorFont
EditorEngine.PreviewSoundCue
EditorEngine.PreviewAudioComponent
EditorEngine.EditorCube
EditorEngine.EditorSphere
EditorEngine.EditorPlane
EditorEngine.EditorCylinder
EditorEngine.bFastRebuild
EditorEngine.IsImportingT3D
EditorEngine.ParentContext
EditorEngine.UnsnappedClickLocation
EditorEngine.ClickLocation
EditorEngine.ClickPlane
EditorEngine.MouseMovement
EditorEngine.DetailMode
EditorEngine.UseSizingBox
EditorEngine.UseAxisIndicator
EditorEngine.GodMode
EditorEngine.bShowBrushMarkerPolys
EditorEngine.bEnableSocketSnapping
EditorEngine.bEnableLODLocking
EditorEngine.ActorFactories
EditorEngine.PlayWorld
EditorEngine.PlayWorldLocation
EditorEngine.PlayWorldRotation
EditorEngine.bIsPlayWorldQueued
EditorEngine.bIsToggleBetweenPIEandSIEQueued
EditorEngine.bIsSimulateInEditorQueued
EditorEngine.bAllowMultiplePIEWorlds
EditorEngine.bRequestEndPlayMapQueued
EditorEngine.bHasPlayWorldPlacement
EditorEngine.bUseMobilePreviewForPlayWorld
EditorEngine.bUseVRPreviewForPlayWorld
EditorEngine.bIsSimulatingInEditor
EditorEngine.bSquelchTransactionNotification
EditorEngine.bNotifyUndoRedoSelectionChange
EditorEngine.PlayFromHerePlayerStartClass
EditorEngine.EditorWorld
EditorEngine.PlayWorldDestination
EditorEngine.CurrentPlayWorldDestination
EditorEngine.bMobilePreviewPortrait
EditorEngine.BuildPlayDevice
EditorEngine.PlayInEditorViewportIndex
EditorEngine.ScratchRenderTarget2048
EditorEngine.ScratchRenderTarget1024
EditorEngine.ScratchRenderTarget512
EditorEngine.ScratchRenderTarget256
EditorEngine.PreviewMeshComp
EditorEngine.PreviewMeshIndex
EditorEngine.bShowPreviewMesh
EditorEngine.bCustomCameraAlignEmitter
EditorEngine.CustomCameraAlignEmitterDistance
EditorEngine.bDrawSocketsInGMode
EditorEngine.bDrawParticleHelpers
EditorEngine.BrushBuilders
EditorEngine.EditorWorldExtensionsManager
EditorEngine.ActorGroupingUtilsClassName
EditorEngine.ActorGroupingUtils
Engine.TinyFont
Engine.TinyFontName
Engine.SmallFont
Engine.SmallFontName
Engine.MediumFont
Engine.MediumFontName
Engine.LargeFont
Engine.LargeFontName
Engine.SubtitleFont
Engine.SubtitleFontName
Engine.AdditionalFonts
Engine.ConsoleClass
Engine.ConsoleClassName
Engine.GameViewportClientClass
Engine.GameViewportClientClassName
Engine.LocalPlayerClass
Engine.LocalPlayerClassName
Engine.WorldSettingsClass
Engine.WorldSettingsClassName
Engine.NavigationSystemClassName
Engine.NavigationSystemClass
Engine.NavigationSystemConfigClassName
Engine.NavigationSystemConfigClass
Engine.AvoidanceManagerClassName
Engine.AvoidanceManagerClass
Engine.PhysicsCollisionHandlerClass
Engine.PhysicsCollisionHandlerClassName
Engine.GameUserSettingsClassName
Engine.GameUserSettingsClass
Engine.AIControllerClassName
Engine.GameUserSettings
Engine.LevelScriptActorClass
Engine.LevelScriptActorClassName
Engine.DefaultBlueprintBaseClassName
Engine.GameSingletonClassName
Engine.GameSingleton
Engine.AssetManagerClassName
Engine.AssetManager
Engine.DefaultTexture
Engine.DefaultTextureName
Engine.DefaultDiffuseTexture
Engine.DefaultDiffuseTextureName
Engine.DefaultBSPVertexTexture
Engine.DefaultBSPVertexTextureName
Engine.HighFrequencyNoiseTexture
Engine.HighFrequencyNoiseTextureName
Engine.DefaultBokehTexture
Engine.DefaultBokehTextureName
Engine.DefaultBloomKernelTexture
Engine.DefaultBloomKernelTextureName
Engine.WireframeMaterial
Engine.GeomMaterial
Engine.GeomMaterialName
Engine.DebugMeshMaterial
Engine.DebugMeshMaterialName
Engine.LevelColorationLitMaterial
Engine.LevelColorationUnlitMaterial
Engine.LightingTexelDensityMaterial
Engine.ShadedLevelColorationLitMaterial
Engine.ShadedLevelColorationUnlitMaterial
Engine.RemoveSurfaceMaterial
Engine.RemoveSurfaceMaterialName
Engine.VertexColorMaterial
Engine.VertexColorViewModeMaterial_ColorOnly
Engine.VertexColorViewModeMaterial_AlphaAsColor
Engine.VertexColorViewModeMaterial_RedOnly
Engine.VertexColorViewModeMaterial_GreenOnly
Engine.VertexColorViewModeMaterial_BlueOnly
Engine.BoneWeightMaterial
Engine.BoneWeightMaterialName
Engine.ClothPaintMaterial
Engine.ClothPaintMaterialWireframe
Engine.ClothPaintMaterialInstance
Engine.ClothPaintMaterialWireframeInstance
Engine.ClothPaintMaterialName
Engine.ClothPaintMaterialWireframeName
Engine.DebugEditorMaterial
Engine.DebugEditorMaterialName
Engine.ConstraintLimitMaterial
Engine.ConstraintLimitMaterialX
Engine.ConstraintLimitMaterialXAxis
Engine.ConstraintLimitMaterialY
Engine.ConstraintLimitMaterialYAxis
Engine.ConstraintLimitMaterialZ
Engine.ConstraintLimitMaterialZAxis
Engine.ConstraintLimitMaterialPrismatic
Engine.InvalidLightmapSettingsMaterial
Engine.InvalidLightmapSettingsMaterialName
Engine.PreviewShadowsIndicatorMaterial
Engine.PreviewShadowsIndicatorMaterialName
Engine.ArrowMaterial
Engine.ArrowMaterialName
Engine.LightingOnlyBrightness
Engine.MaxPixelShaderAdditiveComplexityCount
Engine.MaxES2PixelShaderAdditiveComplexityCount
Engine.MaxES3PixelShaderAdditiveComplexityCount
Engine.MinLightMapDensity
Engine.IdealLightMapDensity
Engine.MaxLightMapDensity
Engine.bRenderLightMapDensityGrayscale
Engine.RenderLightMapDensityGrayscaleScale
Engine.RenderLightMapDensityColorScale
Engine.LightMapDensityVertexMappedColor
Engine.LightMapDensitySelectedColor
Engine.EditorBrushMaterial
Engine.EditorBrushMaterialName
Engine.DefaultPhysMaterial
Engine.DefaultPhysMaterialName
Engine.PreIntegratedSkinBRDFTexture
Engine.PreIntegratedSkinBRDFTextureName
Engine.MiniFontTexture
Engine.MiniFontTextureName
Engine.WeightMapPlaceholderTexture
Engine.WeightMapPlaceholderTextureName
Engine.LightMapDensityTexture
Engine.LightMapDensityTextureName
Engine.GameViewport
Engine.TickCycles
Engine.GameCycles
Engine.ClientCycles
Engine.NearClipPlane
Engine.bSubtitlesEnabled
Engine.bSubtitlesForcedOff
Engine.MaximumLoopIterationCount
Engine.bCanBlueprintsTickByDefault
Engine.bOptimizeAnimBlueprintMemberVariableAccess
Engine.bAllowMultiThreadedAnimationUpdate
Engine.bEnableEditorPSysRealtimeLOD
Engine.bSmoothFrameRate
Engine.bUseFixedFrameRate
Engine.FixedFrameRate
Engine.SmoothedFrameRateRange
Engine.DefaultCustomTimeStep
Engine.CurrentCustomTimeStep
Engine.CustomTimeStepClassName
Engine.DefaultTimecodeProvider
Engine.CustomTimecodeProvider
Engine.DefaultTimecodeProviderClassName
Engine.TimecodeProviderClassName
Engine.DefaultTimecodeFrameRate
Engine.bCheckForMultiplePawnsSpawnedInAFrame
Engine.NumPawnsAllowedToBeSpawnedInAFrame
Engine.C_WorldBox
Engine.C_BrushWire
Engine.C_AddWire
Engine.C_SubtractWire
Engine.C_SemiSolidWire
Engine.C_NonSolidWire
Engine.C_WireBackground
Engine.C_ScaleBoxHi
Engine.C_VolumeCollision
Engine.C_BSPCollision
Engine.C_OrthoBackground
Engine.C_Volume
Engine.C_BrushShape
Engine.StreamingDistanceFactor
Engine.GameScreenshotSaveDirectory
Engine.TransitionType
Engine.MeshLODRange
Engine.bAllowMatureLanguage
Engine.CameraRotationThreshold
Engine.CameraTranslationThreshold
Engine.PrimitiveProbablyVisibleTime
Engine.MaxOcclusionPixelsFraction
Engine.bPauseOnLossOfFocus
Engine.MaxParticleResize
Engine.MaxParticleResizeWarn
Engine.NetClientTicksPerSecond
Engine.DisplayGamma
Engine.MinDesiredFrameRate
Engine.DefaultSelectedMaterialColor
Engine.SelectedMaterialColor
Engine.SelectionOutlineColor
Engine.SubduedSelectionOutlineColor
Engine.SelectedMaterialColorOverride
Engine.bIsOverridingSelectedColor
Engine.bEnableOnScreenDebugMessages
Engine.bEnableOnScreenDebugMessagesDisplay
Engine.bSuppressMapWarnings
Engine.bDisableAILogging
Engine.ScreenSaverInhibitorSemaphore
Engine.bLockReadOnlyLevels
Engine.SelectionHighlightIntensity
Engine.SelectionMeshSectionHighlightIntensity
Engine.BSPSelectionHighlightIntensity
Engine.HoverHighlightIntensity
Engine.SelectionHighlightIntensityBillboards
Engine.bStartedLoadMapMovie
Engine.NextWorldContextHandle
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public class UnrealEdEngine : EditorEngine

Properties

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AnimationCompressionAlgorithms

Global list of instanced animation compression algorithms.

Declaration
public ObjectArrayField<AnimCompress> AnimationCompressionAlgorithms { get; }
Property Value
Type Description
ObjectArrayField<AnimCompress>
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AutoReimportManager

Manager responsible for configuring auto reimport

Declaration
public AutoReimportManager AutoReimportManager { get; set; }
Property Value
Type Description
AutoReimportManager
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bNeedWarningForPkgEngineVer

Declaration
public bool bNeedWarningForPkgEngineVer { get; set; }
Property Value
Type Description
System.Boolean
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bNeedWarningForWritePermission

Declaration
public bool bNeedWarningForWritePermission { get; set; }
Property Value
Type Description
System.Boolean
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CookServer

Cooker server incase we want to cook ont he side while editing...

Declaration
public CookOnTheFlyServer CookServer { get; set; }
Property Value
Type Description
CookOnTheFlyServer
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CurrentLODParentActor

Current target for LOD parenting operations (actors will use this as the replacement)

Declaration
public Actor CurrentLODParentActor { get; set; }
Property Value
Type Description
Actor
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static UnrealEdEngine DefaultObject { get; }
Property Value
Type Description
UnrealEdEngine
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EditorOptionsInst

Global instance of the editor options class.

Declaration
public UnrealEdOptions EditorOptionsInst { get; set; }
Property Value
Type Description
UnrealEdOptions
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MaterialCopyPasteBuffer

A buffer for implementing material expression copy/paste.

Declaration
public Material MaterialCopyPasteBuffer { get; set; }
Property Value
Type Description
Material
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MatineeCopyPasteBuffer

A buffer for implementing matinee track/group copy/paste.

Declaration
public ObjectArrayField<UObject> MatineeCopyPasteBuffer { get; }
Property Value
Type Description
ObjectArrayField<UObject>
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SoundCueCopyPasteBuffer

A buffer for implementing sound cue nodes copy/paste.

Declaration
public SoundCue SoundCueCopyPasteBuffer { get; set; }
Property Value
Type Description
SoundCue
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static UnrealEdEngine New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
UnrealEdEngine

Operators

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Implicit(IntPtr to UnrealEdEngine)

Convert from IntPtr to UObject

Declaration
public static implicit operator UnrealEdEngine(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
UnrealEdEngine
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