Class AnimSequenceFactory
Anim Sequence Factory
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public class AnimSequenceFactory : Factory
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static AnimSequenceFactory DefaultObject { get; }
Property Value
Type | Description |
---|---|
AnimSequenceFactory |
PreviewSkeletalMesh
The preview mesh to use with this animation
Declaration
public SkeletalMesh PreviewSkeletalMesh { get; set; }
Property Value
Type | Description |
---|---|
SkeletalMesh |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
TargetSkeleton
Target Skeleton
Declaration
public Skeleton TargetSkeleton { get; set; }
Property Value
Type | Description |
---|---|
Skeleton |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static AnimSequenceFactory New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
AnimSequenceFactory |
Operators
| Improve this Doc View SourceImplicit(IntPtr to AnimSequenceFactory)
Convert from IntPtr to UObject
Declaration
public static implicit operator AnimSequenceFactory(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
AnimSequenceFactory |