Class PartyBeaconClient
A beacon client used for making reservations with an existing game session
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.OnlineSubsystemUtils
Assembly: UE4DotNet.dll
Syntax
public class PartyBeaconClient : OnlineBeaconClient
Properties
| Improve this Doc View SourcebCancelReservation
Declaration
public bool bCancelReservation { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bPendingReservationSent
Declaration
public bool bPendingReservationSent { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static PartyBeaconClient DefaultObject { get; }
Property Value
Type | Description |
---|---|
PartyBeaconClient |
PendingReservation
Pending reservation that will be sent upon connection with the intended host
Declaration
public PartyReservation PendingReservation { get; set; }
Property Value
Type | Description |
---|---|
PartyReservation |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static PartyBeaconClient New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
PartyBeaconClient |
Operators
| Improve this Doc View SourceImplicit(IntPtr to PartyBeaconClient)
Convert from IntPtr to UObject
Declaration
public static implicit operator PartyBeaconClient(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
PartyBeaconClient |