Class AudioVolume
Audio Volume
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class AudioVolume : Volume
Properties
| Improve this Doc View SourceAmbientZoneSettings
Interior settings used for this volume
Declaration
public InteriorSettings AmbientZoneSettings { get; }
Property Value
| Type | Description |
|---|---|
| InteriorSettings |
bEnabled
Declaration
public bool bEnabled { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static AudioVolume DefaultObject { get; }
Property Value
| Type | Description |
|---|---|
| AudioVolume |
Priority
Priority of this volume.
Declaration
public float Priority { get; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Remarks
In the case of overlapping volumes the one with the highest priority is chosen. The order is undefined if two or more overlapping volumes have the same priority.
Settings
Reverb settings to use for this volume.
Declaration
public ReverbSettings Settings { get; }
Property Value
| Type | Description |
|---|---|
| ReverbSettings |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
| Type | Description |
|---|---|
| Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static AudioVolume New(UObject obj = null, Name name = default(Name))
Parameters
| Type | Name | Description |
|---|---|---|
| UObject | obj | |
| Name | name |
Returns
| Type | Description |
|---|---|
| AudioVolume |
SetEnabled(Boolean)
Set Enabled
Declaration
public void SetEnabled(bool bNewEnabled)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | bNewEnabled |
SetInteriorSettings(InteriorSettings)
Set Interior Settings
Declaration
public void SetInteriorSettings(InteriorSettings NewInteriorSettings)
Parameters
| Type | Name | Description |
|---|---|---|
| InteriorSettings | NewInteriorSettings |
SetPriority(Single)
Set Priority
Declaration
public void SetPriority(float NewPriority)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | NewPriority |
SetReverbSettings(ReverbSettings)
Set Reverb Settings
Declaration
public void SetReverbSettings(ReverbSettings NewReverbSettings)
Parameters
| Type | Name | Description |
|---|---|---|
| ReverbSettings | NewReverbSettings |
Operators
| Improve this Doc View SourceImplicit(IntPtr to AudioVolume)
Convert from IntPtr to UObject
Declaration
public static implicit operator AudioVolume(IntPtr p)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IntPtr | p |
Returns
| Type | Description |
|---|---|
| AudioVolume |