Class BlueprintFieldNodeSpawner
Takes care of spawning various field related nodes (nodes associated with functions, enums, structs, properties, etc.
Inheritance
System.Object
BlueprintFieldNodeSpawner
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.BlueprintGraph
Assembly: UE4DotNet.dll
Syntax
public class BlueprintFieldNodeSpawner : BlueprintNodeSpawner
Remarks
). Acts as the "action" portion for certain FBlueprintActionMenuItems.
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static BlueprintFieldNodeSpawner DefaultObject { get; }
Property Value
Type | Description |
---|---|
BlueprintFieldNodeSpawner |
Field
The field to configure new nodes with.
Declaration
public Field Field { get; set; }
Property Value
Type | Description |
---|---|
Field |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static BlueprintFieldNodeSpawner New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
BlueprintFieldNodeSpawner |
Operators
| Improve this Doc View SourceImplicit(IntPtr to BlueprintFieldNodeSpawner)
Convert from IntPtr to UObject
Declaration
public static implicit operator BlueprintFieldNodeSpawner(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
BlueprintFieldNodeSpawner |