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Class TextureRenderTargetFactoryNew

Texture Render Target Factory New

Inheritance
System.Object
UObject
Factory
TextureRenderTargetFactoryNew
Inherited Members
Factory.ScriptFactoryCanImport
Factory.ScriptFactoryCreateFile
Factory.bCreateNew
Factory.SupportedClass
Factory.ContextClass
Factory.bEditAfterNew
Factory.bEditorImport
Factory.bText
Factory.ImportPriority
Factory.AutomatedImportData
Factory.AssetImportTask
Factory.OverwriteYesOrNoToAllState
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public class TextureRenderTargetFactoryNew : Factory

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static TextureRenderTargetFactoryNew DefaultObject { get; }
Property Value
Type Description
TextureRenderTargetFactoryNew
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Format

Pixel format of the texture render target

Declaration
public byte Format { get; set; }
Property Value
Type Description
System.Byte
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Height

Height of the texture render target

Declaration
public int Height { get; set; }
Property Value
Type Description
System.Int32
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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Width

Width of the texture render target

Declaration
public int Width { get; set; }
Property Value
Type Description
System.Int32

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static TextureRenderTargetFactoryNew New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
TextureRenderTargetFactoryNew

Operators

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Implicit(IntPtr to TextureRenderTargetFactoryNew)

Convert from IntPtr to UObject

Declaration
public static implicit operator TextureRenderTargetFactoryNew(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
TextureRenderTargetFactoryNew
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