Show / Hide Table of Contents

Class PersonaOptions

Persona Options

Inheritance
System.Object
UObject
PersonaOptions
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public class PersonaOptions : UObject

Properties

| Improve this Doc View Source

bAllowMeshSectionSelection

Declaration
public bool bAllowMeshSectionSelection { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons

Declaration
public bool bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

bAllowPreviewMeshCollectionsToUseCustomAnimBP

Declaration
public bool bAllowPreviewMeshCollectionsToUseCustomAnimBP { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

bAutoAlignFloorToMesh

Declaration
public bool bAutoAlignFloorToMesh { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

bFlattenSkeletonHierarchyWhenFiltering

Declaration
public bool bFlattenSkeletonHierarchyWhenFiltering { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

bHideParentsWhenFiltering

Declaration
public bool bHideParentsWhenFiltering { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

bHighlightOrigin

Declaration
public bool bHighlightOrigin { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

bMuteAudio

Declaration
public bool bMuteAudio { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

BranchingPointTimingNodeColor

Branching Point Timing Node Color

Declaration
public LinearColor BranchingPointTimingNodeColor { get; set; }
Property Value
Type Description
LinearColor
| Improve this Doc View Source

bShowGrid

Declaration
public bool bShowGrid { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

bUseAudioAttenuation

Declaration
public bool bUseAudioAttenuation { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

bUseInlineSocketEditor

Declaration
public bool bUseInlineSocketEditor { get; set; }
Property Value
Type Description
System.Boolean
| Improve this Doc View Source

DefaultObject

Get UE4 Default Object for this Class

Declaration
public static PersonaOptions DefaultObject { get; }
Property Value
Type Description
PersonaOptions
| Improve this Doc View Source

NotifyTimingNodeColor

Notify Timing Node Color

Declaration
public LinearColor NotifyTimingNodeColor { get; set; }
Property Value
Type Description
LinearColor
| Improve this Doc View Source

SectionTimingNodeColor

Section Timing Node Color

Declaration
public LinearColor SectionTimingNodeColor { get; set; }
Property Value
Type Description
LinearColor
| Improve this Doc View Source

ShowMeshStats

Currently Stats can have None, Basic and Detailed. Please refer to EDisplayInfoMode.

Declaration
public int ShowMeshStats { get; set; }
Property Value
Type Description
System.Int32
| Improve this Doc View Source

StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

| Improve this Doc View Source

New(UObject, Name)

Spawn an object of this class

Declaration
public static PersonaOptions New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
PersonaOptions

Operators

| Improve this Doc View Source

Implicit(IntPtr to PersonaOptions)

Convert from IntPtr to UObject

Declaration
public static implicit operator PersonaOptions(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
PersonaOptions
  • Improve this Doc
  • View Source
Back to top Generated by DocFX