Class CookerSettings
Inheritance
System.Object
CookerSettings
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class CookerSettings : DeveloperSettings
Properties
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bCompileBlueprintsInDevelopmentMode
Declaration
public bool bCompileBlueprintsInDevelopmentMode { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bCookBlueprintComponentTemplateData
Declaration
public bool bCookBlueprintComponentTemplateData { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bEnableBuildDDCInBackground
Declaration
public bool bEnableBuildDDCInBackground { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bEnableCookOnTheSide
Declaration
public bool bEnableCookOnTheSide { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bIgnoreIniSettingsOutOfDateForIteration
Declaration
public bool bIgnoreIniSettingsOutOfDateForIteration { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bIgnoreScriptPackagesOutOfDateForIteration
Declaration
public bool bIgnoreScriptPackagesOutOfDateForIteration { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bIterativeCookingForFileCookContent
Declaration
public bool bIterativeCookingForFileCookContent { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bIterativeCookingForLaunchOn
Declaration
public bool bIterativeCookingForLaunchOn { get; set; }
Property Value
Type |
Description |
System.Boolean |
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DefaultASTCQualityBySize
Quality of 0 means smallest (12x12 block size), 4 means best (4x4 block size)
Declaration
public int DefaultASTCQualityBySize { get; set; }
Property Value
Type |
Description |
System.Int32 |
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DefaultASTCQualityBySpeed
Quality of 0 means fastest, 3 means best quality
Declaration
public int DefaultASTCQualityBySpeed { get; set; }
Property Value
Type |
Description |
System.Int32 |
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DefaultObject
Get UE4 Default Object for this Class
Declaration
public static CookerSettings DefaultObject { get; }
Property Value
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DefaultPVRTCQuality
Quality of 0 means fastest, 4 means best quality
Declaration
public int DefaultPVRTCQuality { get; set; }
Property Value
Type |
Description |
System.Int32 |
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StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
Methods
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New(UObject, Name)
Spawn an object of this class
Declaration
public static CookerSettings New(UObject obj = null, Name name = default(Name))
Parameters
Returns
Operators
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Implicit(IntPtr to CookerSettings)
Convert from IntPtr to UObject
Declaration
public static implicit operator CookerSettings(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
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Returns