Class WidgetAnimation
Widget Animation
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UMG
Assembly: UE4DotNet.dll
Syntax
public class WidgetAnimation : MovieSceneSequence
Properties
| Improve this Doc View SourcebLegacyFinishOnStop
Declaration
public bool bLegacyFinishOnStop { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static WidgetAnimation DefaultObject { get; }
Property Value
Type | Description |
---|---|
WidgetAnimation |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
UMovieScene
Pointer to the movie scene that controls this animation.
Declaration
public UMovieScene UMovieScene { get; set; }
Property Value
Type | Description |
---|---|
UMovieScene |
Methods
| Improve this Doc View SourceGetEndTime()
Get the end time of this animation.
Declaration
public float GetEndTime()
Returns
Type | Description |
---|---|
System.Single |
Remarks
@return End time in seconds. @see GetStartTime
GetStartTime()
Get the start time of this animation.
Declaration
public float GetStartTime()
Returns
Type | Description |
---|---|
System.Single |
Remarks
@return Start time in seconds. @see GetEndTime
New(UObject, Name)
Spawn an object of this class
Declaration
public static WidgetAnimation New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
WidgetAnimation |
Operators
| Improve this Doc View SourceImplicit(IntPtr to WidgetAnimation)
Convert from IntPtr to UObject
Declaration
public static implicit operator WidgetAnimation(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
WidgetAnimation |