Class PartyBeaconState
A beacon host used for taking reservations for an existing game session
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.OnlineSubsystemUtils
Assembly: UE4DotNet.dll
Syntax
public class PartyBeaconState : UObject
Properties
| Improve this Doc View SourcebRestrictCrossConsole
Declaration
public bool bRestrictCrossConsole { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static PartyBeaconState DefaultObject { get; }
Property Value
Type | Description |
---|---|
PartyBeaconState |
ForceTeamNum
Team that everyone is forced to in single team games
Declaration
public int ForceTeamNum { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
MaxReservations
Maximum allowed reservations
Declaration
public int MaxReservations { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
NumConsumedReservations
Number of currently consumed reservations
Declaration
public int NumConsumedReservations { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
NumPlayersPerTeam
Number of players on each team for balancing
Declaration
public int NumPlayersPerTeam { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
NumTeams
Number of teams in the game
Declaration
public int NumTeams { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
ReservedHostTeamNum
Team that the host has been assigned to
Declaration
public int ReservedHostTeamNum { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
SessionName
Session tied to the beacon
Declaration
public Name SessionName { get; set; }
Property Value
Type | Description |
---|---|
Name |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
TeamAssignmentMethod
Team assignment method
Declaration
public Name TeamAssignmentMethod { get; set; }
Property Value
Type | Description |
---|---|
Name |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static PartyBeaconState New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
PartyBeaconState |
Operators
| Improve this Doc View SourceImplicit(IntPtr to PartyBeaconState)
Convert from IntPtr to UObject
Declaration
public static implicit operator PartyBeaconState(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
PartyBeaconState |