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Class AchievementWriteCallbackProxy

Achievement Write Callback Proxy

Inheritance
System.Object
UObject
OnlineBlueprintCallProxyBase
AchievementWriteCallbackProxy
Inherited Members
OnlineBlueprintCallProxyBase.Activate()
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.OnlineSubsystemUtils
Assembly: UE4DotNet.dll
Syntax
public class AchievementWriteCallbackProxy : OnlineBlueprintCallProxyBase

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static AchievementWriteCallbackProxy DefaultObject { get; }
Property Value
Type Description
AchievementWriteCallbackProxy
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static AchievementWriteCallbackProxy New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
AchievementWriteCallbackProxy
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WriteAchievementProgress(UObject, PlayerController, Name, Single, Int32)

Writes progress about an achievement to the default online subsystem AchievementName is the ID of the achievement to update progress on Progress is the reported progress toward accomplishing the achievement

Declaration
public static AchievementWriteCallbackProxy WriteAchievementProgress(UObject WorldContextObject, PlayerController PlayerController, Name AchievementName, float Progress, int UserTag)
Parameters
Type Name Description
UObject WorldContextObject
PlayerController PlayerController
Name AchievementName
System.Single Progress
System.Int32 UserTag
Returns
Type Description
AchievementWriteCallbackProxy
Remarks

UserTag is not used internally, but it is returned on success or failure

Operators

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Implicit(IntPtr to AchievementWriteCallbackProxy)

Convert from IntPtr to UObject

Declaration
public static implicit operator AchievementWriteCallbackProxy(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
AchievementWriteCallbackProxy
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