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Class MeshEditorAssetContainer

Asset container for the mesh editor

Inheritance
System.Object
UObject
DataAsset
MeshEditorAssetContainer
Inherited Members
DataAsset.NativeClass
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MeshEditor
Assembly: UE4DotNet.dll
Syntax
public class MeshEditorAssetContainer : DataAsset

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MeshEditorAssetContainer DefaultObject { get; }
Property Value
Type Description
MeshEditorAssetContainer
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DefaultSound

Default Sound

Declaration
public SoundBase DefaultSound { get; set; }
Property Value
Type Description
SoundBase
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HoveredFaceMaterial

Hovered Face Material

Declaration
public MaterialInterface HoveredFaceMaterial { get; set; }
Property Value
Type Description
MaterialInterface
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HoveredGeometryMaterial

Hovered Geometry Material

Declaration
public MaterialInterface HoveredGeometryMaterial { get; set; }
Property Value
Type Description
MaterialInterface
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OverlayLineMaterial

Overlay Line Material

Declaration
public MaterialInterface OverlayLineMaterial { get; set; }
Property Value
Type Description
MaterialInterface
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OverlayPointMaterial

Overlay Point Material

Declaration
public MaterialInterface OverlayPointMaterial { get; set; }
Property Value
Type Description
MaterialInterface
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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SubdividedMeshWireMaterial

Subdivided Mesh Wire Material

Declaration
public MaterialInterface SubdividedMeshWireMaterial { get; set; }
Property Value
Type Description
MaterialInterface
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WireMaterial

Wire Material

Declaration
public MaterialInterface WireMaterial { get; set; }
Property Value
Type Description
MaterialInterface

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static MeshEditorAssetContainer New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MeshEditorAssetContainer

Operators

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Implicit(IntPtr to MeshEditorAssetContainer)

Convert from IntPtr to UObject

Declaration
public static implicit operator MeshEditorAssetContainer(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MeshEditorAssetContainer
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