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Class MagicLeapHandTrackingFunctionLibrary

Magic Leap Hand Tracking Function Library

Inheritance
System.Object
UObject
BlueprintFunctionLibrary
MagicLeapHandTrackingFunctionLibrary
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MagicLeapHandTracking
Assembly: UE4DotNet.dll
Syntax
public class MagicLeapHandTrackingFunctionLibrary : BlueprintFunctionLibrary

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MagicLeapHandTrackingFunctionLibrary DefaultObject { get; }
Property Value
Type Description
MagicLeapHandTrackingFunctionLibrary
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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GetConfiguration()

Gets the list of static and dynamic gestures currently set to be identified by the gesture recognition system.

Declaration
public static (IReadOnlyCollection<EHandTrackingGesture>, EHandTrackingKeypointFilterLevel, EHandTrackingGestureFilterLevel, EHandTrackingGestureFilterLevel, bool, bool) GetConfiguration()
Returns
Type Description
System.ValueTuple<System.Collections.Generic.IReadOnlyCollection<EHandTrackingGesture>, EHandTrackingKeypointFilterLevel, EHandTrackingGestureFilterLevel, EHandTrackingGestureFilterLevel, System.Boolean, System.Boolean>
Remarks

@param StaticHandTrackingToActivate Output parameter to list the static gestures that can be detected by the system. @param KeypointsFilterLevel Filtering for the keypoints and hand centers. @param GestureFilterLevel Filtering for the static gesture recognition. @param HandSwitchingFilterLevel Filtering for if the left or right hand is present. @return true if the output params were populated with a valid value, false otherwise.

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GetCurrentGesture(EControllerHand)

The current gesture being performed by the given hand.

Declaration
public static (EHandTrackingGesture, bool) GetCurrentGesture(EControllerHand Hand)
Parameters
Type Name Description
EControllerHand Hand
Returns
Type Description
System.ValueTuple<EHandTrackingGesture, System.Boolean>
Remarks

@param Hand Hand to query the gesture for. Only Left and Right hand are supported. @param Gesture Output parameter containing the given hand's gesture, or NoHand if there isn't one or the system isnt working now. @return true if the output param was populated with a valid value, false otherwise.

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GetCurrentGestureConfidence(EControllerHand)

The confidence level of the current gesture being performed by the given hand.

Declaration
public static (float, bool) GetCurrentGestureConfidence(EControllerHand Hand)
Parameters
Type Name Description
EControllerHand Hand
Returns
Type Description
System.ValueTuple<System.Single, System.Boolean>
Remarks

Value is between [0, 1], 0 is low, 1 is high degree of confidence. For a NoHand, the confidence is always set to 1.

@param Hand Hand to query the gesture confidence value for. Only Left and Right hand are supported. @param Confidence Output parameter containing the confidence value for the given hand's gesture. @return true if the output param was populated with a valid value, false otherwise.

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GetGestureKeypoints(EControllerHand)

List of keypoints detected on the given hand.

Declaration
public static (IReadOnlyCollection<Transform>, bool) GetGestureKeypoints(EControllerHand Hand)
Parameters
Type Name Description
EControllerHand Hand
Returns
Type Description
System.ValueTuple<System.Collections.Generic.IReadOnlyCollection<Transform>, System.Boolean>
Remarks

Note that this returns a transform in the Tracking space. To get the transform in Unreal's world space, use the MotioController component as a child of the XRPawn with hand set to the following. Special_3 - Left Index Finger Tip Special_5 - Left Thumb Tip Special_4 - Right Index Finger Tip Special_6 - Right Thumb Tip

@param Hand Hand to query the keypoints for. Only Left and Right hand are supported. @param Keypoints Output parameter containing transforms of the keypoints detected on the given hand. @return true if the output param was populated with a valid value, false otherwise.

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GetGestureKeypointTransform(EControllerHand, EHandTrackingKeypoint, EGestureTransformSpace)

Get Transform for a point on the hand.

Declaration
public static (Transform, bool) GetGestureKeypointTransform(EControllerHand Hand, EHandTrackingKeypoint Keypoint, EGestureTransformSpace TransformSpace)
Parameters
Type Name Description
EControllerHand Hand
EHandTrackingKeypoint Keypoint
EGestureTransformSpace TransformSpace
Returns
Type Description
System.ValueTuple<Transform, System.Boolean>
Remarks

@param Hand @param Keypoint the specific joint or wrist point to fetch. @param Transform Output parameter to write the data to. @param TransformSpace Get the transform relative to the world, hand center, or tracking space. @return true if the output param was populated with a valid value, false means that is is either unchanged or populated with a stale value.

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GetHandCenter(EControllerHand)

Transform of the center of the hand.

Declaration
public static (Transform, bool) GetHandCenter(EControllerHand Hand)
Parameters
Type Name Description
EControllerHand Hand
Returns
Type Description
System.ValueTuple<Transform, System.Boolean>
Remarks

Approximately the center of the palm.

Note that this returns a transform in world space.

@param Hand Hand to query the hand center transform for. Only Left and Right hand are supported. @param HandCenter Output parameter containing the position and orientation of the given hand. @return true if the output param was populated with a valid value, false means that is is either unchanged or populated with a stale value.

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GetHandCenterNormalized(EControllerHand)

Normalized position of the center of the given hand.

Declaration
public static (Vector, bool) GetHandCenterNormalized(EControllerHand Hand)
Parameters
Type Name Description
EControllerHand Hand
Returns
Type Description
System.ValueTuple<Vector, System.Boolean>
Remarks

This can be used to detect and warn the users that the hand is out of the gesture detection frame.

@param Hand Hand to query the normalized hand center position for. Only Left and Right hand are supported. @param HandCenterNormalized Output paramter containing the normalized position of the given hand. @return true if the output param was populated with a valid value, false otherwise.

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GetHandIndexFingerTip(EControllerHand, EGestureTransformSpace)

Transform of the Index Finger Tip.

Declaration
public static (Transform, bool) GetHandIndexFingerTip(EControllerHand Hand, EGestureTransformSpace TransformSpace)
Parameters
Type Name Description
EControllerHand Hand
EGestureTransformSpace TransformSpace
Returns
Type Description
System.ValueTuple<Transform, System.Boolean>
Remarks

@param Hand Hand to query the hand center transform for. Only Left and Right hand are supported. @param TransformSpace Get the transform relative to the world, hand center, or tracking space. @param Pointer Output parameter containing the position and orientation. @return true if the output param was populated with a valid value, false means that is is either unchanged or populated with a stale value.

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GetHandThumbTip(EControllerHand, EGestureTransformSpace)

Transform of Thumb Tip.

Declaration
public static (Transform, bool) GetHandThumbTip(EControllerHand Hand, EGestureTransformSpace TransformSpace)
Parameters
Type Name Description
EControllerHand Hand
EGestureTransformSpace TransformSpace
Returns
Type Description
System.ValueTuple<Transform, System.Boolean>
Remarks

Note that this returns a transform in the Tracking space. To get the transform in Unreal's world space, use the MotioController component as a child of the XRPawn with hand set to EControllerHand::Special_5 for the left hand secondary and EControllerHand::Special_6 for the right hand secondary.

@param Hand Hand to query the hand center transform for. Only Left and Right hand are supported. @param TransformSpace Get the transform relative to the world, hand center, or tracking space. @param Secondary Output parameter containing the position and orientation. @return true if the output param was populated with a valid value, false means that is is either unchanged or populated with a stale value.

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GetMagicLeapHandTrackingLiveLinkSource()

Get a LiveLinkSourceHandle for magic leap hand tracking.

Declaration
public static (LiveLinkSourceHandle, bool) GetMagicLeapHandTrackingLiveLinkSource()
Returns
Type Description
System.ValueTuple<LiveLinkSourceHandle, System.Boolean>
Remarks

@param SourceHandle Output parameter SourceHandle that will be filled in. @return true if a LiveLink Source was assigned.

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GetStaticGestureConfidenceThreshold(EHandTrackingGesture)

Gets the minimum gesture confidence used to filter out the detected static gesture.

Declaration
public static float GetStaticGestureConfidenceThreshold(EHandTrackingGesture Gesture)
Parameters
Type Name Description
EHandTrackingGesture Gesture
Returns
Type Description
System.Single
Remarks

@param Gesture The gesture to get the confidence threshold for. @return The gesture confidence threshold.

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New(UObject, Name)

Spawn an object of this class

Declaration
public static MagicLeapHandTrackingFunctionLibrary New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MagicLeapHandTrackingFunctionLibrary
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SetConfiguration(Byte, EHandTrackingKeypointFilterLevel, EHandTrackingGestureFilterLevel, EHandTrackingGestureFilterLevel, Boolean)

Enables and disables the gestures to be detected by the gesture recognition system.

Declaration
public static bool SetConfiguration(byte StaticGesturesToActivate, EHandTrackingKeypointFilterLevel KeypointsFilterLevel, EHandTrackingGestureFilterLevel GestureFilterLevel, EHandTrackingGestureFilterLevel HandSwitchingFilterLevel, bool bTrackingEnabled)
Parameters
Type Name Description
System.Byte StaticGesturesToActivate
EHandTrackingKeypointFilterLevel KeypointsFilterLevel
EHandTrackingGestureFilterLevel GestureFilterLevel
EHandTrackingGestureFilterLevel HandSwitchingFilterLevel
System.Boolean bTrackingEnabled
Returns
Type Description
System.Boolean
Remarks

@param StaticHandTrackingToActivate List of static gestures to be detected by the system. @param KeypointsFilterLevel Filtering for the keypoints and hand centers. @param GestureFilterLevel Filtering for the static gesture recognition. @param HandSwitchingFilterLevel Filtering for if the left or right hand is present. @return true if the configuration was set successfully.

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SetStaticGestureConfidenceThreshold(EHandTrackingGesture, Single)

Sets the minimum gesture confidence to filter out the detected static gesture.

Declaration
public static void SetStaticGestureConfidenceThreshold(EHandTrackingGesture Gesture, float Confidence)
Parameters
Type Name Description
EHandTrackingGesture Gesture
System.Single Confidence
Remarks

@param Gesture The gesture to set the confidence threshold for. @param Confidence The gesture confidence threshold.

Operators

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Implicit(IntPtr to MagicLeapHandTrackingFunctionLibrary)

Convert from IntPtr to UObject

Declaration
public static implicit operator MagicLeapHandTrackingFunctionLibrary(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MagicLeapHandTrackingFunctionLibrary
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