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Enum EControllerHand

Defines the controller hands for tracking. Could be expanded, as needed, to facilitate non-handheld controllers

Namespace: UE4.InputCore
Assembly: UE4DotNet.dll
Syntax
public enum EControllerHand

Fields

Name Description
AnyHand
ControllerHand_Count
EControllerHand_MAX
ExternalCamera
Gun
Left
Pad
Right
Special_1
Special_10
Special_11
Special_2
Special_3
Special_4
Special_5
Special_6
Special_7
Special_8
Special_9
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