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Namespace UE4.InputCore

Classes

InputCoreTypes

Input Core Types

Structs

Key

Key

Enums

EConsoleForGamepadLabels

EConsole for Gamepad Labels

EControllerHand

Defines the controller hands for tracking. Could be expanded, as needed, to facilitate non-handheld controllers

ETouchIndex

The number of entries in ETouchIndex must match the number of touch keys defined in EKeys and NUM_TOUCH_KEYS above

ETouchType

Various states of touch inputs.

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