Namespace UE4.InputCore
Classes
InputCoreTypes
Input Core Types
Structs
Key
Key
Enums
EConsoleForGamepadLabels
EConsole for Gamepad Labels
EControllerHand
Defines the controller hands for tracking. Could be expanded, as needed, to facilitate non-handheld controllers
ETouchIndex
The number of entries in ETouchIndex must match the number of touch keys defined in EKeys and NUM_TOUCH_KEYS above
ETouchType
Various states of touch inputs.