Class LevelSequenceBurnIn
Base class for level sequence burn ins
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.LevelSequence
Assembly: UE4DotNet.dll
Syntax
public class LevelSequenceBurnIn : UserWidget
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static LevelSequenceBurnIn DefaultObject { get; }
Property Value
Type | Description |
---|---|
LevelSequenceBurnIn |
FrameInformation
Snapshot of frame information.
Declaration
public LevelSequencePlayerSnapshot FrameInformation { get; }
Property Value
Type | Description |
---|---|
LevelSequencePlayerSnapshot |
LevelSequenceActor
The actor to get our burn in frames from
Declaration
public LevelSequenceActor LevelSequenceActor { get; }
Property Value
Type | Description |
---|---|
LevelSequenceActor |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static LevelSequenceBurnIn New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
LevelSequenceBurnIn |
Events
| Improve this Doc View SourceGetSettingsClass
Get the settings class to use for this burn in
Declaration
public event LevelSequenceBurnIn.GetSettingsClass_delegate GetSettingsClass
Event Type
Type | Description |
---|---|
LevelSequenceBurnIn.GetSettingsClass_delegate |
SetSettings
Called when this burn in is receiving its settings
Declaration
public event LevelSequenceBurnIn.SetSettings_delegate SetSettings
Event Type
Type | Description |
---|---|
LevelSequenceBurnIn.SetSettings_delegate |
Operators
| Improve this Doc View SourceImplicit(IntPtr to LevelSequenceBurnIn)
Convert from IntPtr to UObject
Declaration
public static implicit operator LevelSequenceBurnIn(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
LevelSequenceBurnIn |