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Class GameplayTask_ClaimResource

Gameplay Task Claim Resource

Inheritance
System.Object
UObject
GameplayTask
GameplayTask_ClaimResource
Inherited Members
GameplayTask.EndTask()
GameplayTask.ReadyForActivation()
GameplayTask.InstanceName
GameplayTask.ChildTask
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.GameplayTasks
Assembly: UE4DotNet.dll
Syntax
public class GameplayTask_ClaimResource : GameplayTask

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static GameplayTask_ClaimResource DefaultObject { get; }
Property Value
Type Description
GameplayTask_ClaimResource
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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ClaimResource(Byte, SubclassOf<GameplayTaskResource>, Byte, Name)

Claim Resource

Declaration
public static GameplayTask_ClaimResource ClaimResource(byte InTaskOwner, SubclassOf<GameplayTaskResource> ResourceClass, byte Priority, Name TaskInstanceName)
Parameters
Type Name Description
System.Byte InTaskOwner
SubclassOf<GameplayTaskResource> ResourceClass
System.Byte Priority
Name TaskInstanceName
Returns
Type Description
GameplayTask_ClaimResource
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ClaimResources(Byte, Byte, Byte, Name)

Claim Resources

Declaration
public static GameplayTask_ClaimResource ClaimResources(byte InTaskOwner, byte ResourceClasses, byte Priority, Name TaskInstanceName)
Parameters
Type Name Description
System.Byte InTaskOwner
System.Byte ResourceClasses
System.Byte Priority
Name TaskInstanceName
Returns
Type Description
GameplayTask_ClaimResource
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New(UObject, Name)

Spawn an object of this class

Declaration
public static GameplayTask_ClaimResource New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
GameplayTask_ClaimResource

Operators

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Implicit(IntPtr to GameplayTask_ClaimResource)

Convert from IntPtr to UObject

Declaration
public static implicit operator GameplayTask_ClaimResource(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
GameplayTask_ClaimResource
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