Class SoundMix
Sound Mix
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class SoundMix : UObject
Properties
| Improve this Doc View SourcebApplyEQ
Declaration
public bool bApplyEQ { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bChanged
Declaration
public bool bChanged { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static SoundMix DefaultObject { get; }
Property Value
Type | Description |
---|---|
SoundMix |
Duration
Duration of mix, negative means it will be applied until another mix is set.
Declaration
public float Duration { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
EQPriority
EQPriority
Declaration
public float EQPriority { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
EQSettings
EQSettings
Declaration
public AudioEQEffect EQSettings { get; set; }
Property Value
Type | Description |
---|---|
AudioEQEffect |
FadeInTime
Time taken in seconds for the mix to fade in.
Declaration
public float FadeInTime { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
FadeOutTime
Time taken in seconds for the mix to fade out.
Declaration
public float FadeOutTime { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
InitialDelay
Initial delay in seconds before the the mix is applied.
Declaration
public float InitialDelay { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static SoundMix New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
SoundMix |
Operators
| Improve this Doc View SourceImplicit(IntPtr to SoundMix)
Convert from IntPtr to UObject
Declaration
public static implicit operator SoundMix(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
SoundMix |