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Struct AudioEQEffect

Audio EQEffect

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AudioEQEffect

Fields

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Bandwidth0

Declaration
public float Bandwidth0
Field Value
Type Description
System.Single
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Bandwidth1

Declaration
public float Bandwidth1
Field Value
Type Description
System.Single
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Bandwidth2

Declaration
public float Bandwidth2
Field Value
Type Description
System.Single
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Bandwidth3

Declaration
public float Bandwidth3
Field Value
Type Description
System.Single
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FrequencyCenter0

Declaration
public float FrequencyCenter0
Field Value
Type Description
System.Single
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FrequencyCenter1

Declaration
public float FrequencyCenter1
Field Value
Type Description
System.Single
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FrequencyCenter2

Declaration
public float FrequencyCenter2
Field Value
Type Description
System.Single
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FrequencyCenter3

Declaration
public float FrequencyCenter3
Field Value
Type Description
System.Single
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Gain0

Declaration
public float Gain0
Field Value
Type Description
System.Single
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Gain1

Declaration
public float Gain1
Field Value
Type Description
System.Single
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Gain2

Declaration
public float Gain2
Field Value
Type Description
System.Single
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Gain3

Declaration
public float Gain3
Field Value
Type Description
System.Single
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