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Class SimulatedClientNetConnection

A fake connection that will absorb traffic and auto ack every packet. Useful for testing scaling. Use net.SimulateConnections command to add at runtime.

Inheritance
System.Object
UObject
Player
NetConnection
SimulatedClientNetConnection
Inherited Members
NetConnection.Children
NetConnection.Driver
NetConnection.PackageMapClass
NetConnection.PackageMap
NetConnection.OpenChannels
NetConnection.SentTemporaries
NetConnection.ViewTarget
NetConnection.OwningActor
NetConnection.MaxPacket
NetConnection.InternalAck
NetConnection.PlayerId
NetConnection.LastReceiveTime
NetConnection.ChannelsToTick
Player.PlayerController
Player.CurrentNetSpeed
Player.ConfiguredInternetSpeed
Player.ConfiguredLanSpeed
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class SimulatedClientNetConnection : NetConnection

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static SimulatedClientNetConnection DefaultObject { get; }
Property Value
Type Description
SimulatedClientNetConnection
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static SimulatedClientNetConnection New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
SimulatedClientNetConnection

Operators

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Implicit(IntPtr to SimulatedClientNetConnection)

Convert from IntPtr to UObject

Declaration
public static implicit operator SimulatedClientNetConnection(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
SimulatedClientNetConnection
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