Class PhysicsCollisionHandler
Physics Collision Handler
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class PhysicsCollisionHandler : UObject
Properties
| Improve this Doc View SourceDefaultImpactSound
Sound to play
Declaration
public SoundBase DefaultImpactSound { get; set; }
Property Value
Type | Description |
---|---|
SoundBase |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static PhysicsCollisionHandler DefaultObject { get; }
Property Value
Type | Description |
---|---|
PhysicsCollisionHandler |
ImpactReFireDelay
Min time between effect/sound being triggered
Declaration
public float ImpactReFireDelay { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
ImpactThreshold
How hard an impact must be to trigger effect/sound
Declaration
public float ImpactThreshold { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
LastImpactSoundTime
Time since last impact sound
Declaration
public float LastImpactSoundTime { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static PhysicsCollisionHandler New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
PhysicsCollisionHandler |
Operators
| Improve this Doc View SourceImplicit(IntPtr to PhysicsCollisionHandler)
Convert from IntPtr to UObject
Declaration
public static implicit operator PhysicsCollisionHandler(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
PhysicsCollisionHandler |