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Class MaterialExpressionTextureBase

Material Expression Texture Base

Inheritance
System.Object
UObject
MaterialExpression
MaterialExpressionTextureBase
MaterialExpressionTextureObject
MaterialExpressionTextureSample
Inherited Members
MaterialExpression.MaterialExpressionEditorX
MaterialExpression.MaterialExpressionEditorY
MaterialExpression.GraphNode
MaterialExpression.MaterialExpressionGuid
MaterialExpression.Material
MaterialExpression.Function
MaterialExpression.bRealtimePreview
MaterialExpression.bNeedToUpdatePreview
MaterialExpression.bIsParameterExpression
MaterialExpression.bCommentBubbleVisible
MaterialExpression.bShowOutputNameOnPin
MaterialExpression.bShowMaskColorsOnPin
MaterialExpression.bHidePreviewWindow
MaterialExpression.bCollapsed
MaterialExpression.bShaderInputData
MaterialExpression.bShowInputs
MaterialExpression.bShowOutputs
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class MaterialExpressionTextureBase : MaterialExpression

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MaterialExpressionTextureBase DefaultObject { get; }
Property Value
Type Description
MaterialExpressionTextureBase
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IsDefaultMeshpaintTexture

Declaration
public bool IsDefaultMeshpaintTexture { get; set; }
Property Value
Type Description
System.Boolean
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SamplerType

Sampler Type

Declaration
public byte SamplerType { get; set; }
Property Value
Type Description
System.Byte
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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Texture

Texture

Declaration
public Texture Texture { get; set; }
Property Value
Type Description
Texture

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static MaterialExpressionTextureBase New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MaterialExpressionTextureBase

Operators

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Implicit(IntPtr to MaterialExpressionTextureBase)

Convert from IntPtr to UObject

Declaration
public static implicit operator MaterialExpressionTextureBase(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MaterialExpressionTextureBase
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