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Class MaterialExpressionRotator

Material Expression Rotator

Inheritance
System.Object
UObject
MaterialExpression
MaterialExpressionRotator
Inherited Members
MaterialExpression.MaterialExpressionEditorX
MaterialExpression.MaterialExpressionEditorY
MaterialExpression.GraphNode
MaterialExpression.MaterialExpressionGuid
MaterialExpression.Material
MaterialExpression.Function
MaterialExpression.bRealtimePreview
MaterialExpression.bNeedToUpdatePreview
MaterialExpression.bIsParameterExpression
MaterialExpression.bCommentBubbleVisible
MaterialExpression.bShowOutputNameOnPin
MaterialExpression.bShowMaskColorsOnPin
MaterialExpression.bHidePreviewWindow
MaterialExpression.bCollapsed
MaterialExpression.bShaderInputData
MaterialExpression.bShowInputs
MaterialExpression.bShowOutputs
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class MaterialExpressionRotator : MaterialExpression

Properties

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CenterX

Center X

Declaration
public float CenterX { get; set; }
Property Value
Type Description
System.Single
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CenterY

Center Y

Declaration
public float CenterY { get; set; }
Property Value
Type Description
System.Single
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Coordinate

Defaults to 'ConstCoordinate' if not specified

Declaration
public ExpressionInput Coordinate { get; set; }
Property Value
Type Description
ExpressionInput
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MaterialExpressionRotator DefaultObject { get; }
Property Value
Type Description
MaterialExpressionRotator
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Speed

Speed

Declaration
public float Speed { get; set; }
Property Value
Type Description
System.Single
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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Time

Defaults to Game Time if not specified

Declaration
public ExpressionInput Time { get; set; }
Property Value
Type Description
ExpressionInput

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static MaterialExpressionRotator New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MaterialExpressionRotator

Operators

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Implicit(IntPtr to MaterialExpressionRotator)

Convert from IntPtr to UObject

Declaration
public static implicit operator MaterialExpressionRotator(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MaterialExpressionRotator
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