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Struct ExpressionInput

@warning: FExpressionInput is mirrored in MaterialShared.h and manually "subclassed" in Material.h (FMaterialInput)

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct ExpressionInput

Fields

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ExpressionName

Declaration
public Name ExpressionName
Field Value
Type Description
Name
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InputName

Declaration
public Name InputName
Field Value
Type Description
Name
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Mask

Declaration
public int Mask
Field Value
Type Description
System.Int32
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MaskA

Declaration
public int MaskA
Field Value
Type Description
System.Int32
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MaskB

Declaration
public int MaskB
Field Value
Type Description
System.Int32
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MaskG

Declaration
public int MaskG
Field Value
Type Description
System.Int32
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MaskR

Declaration
public int MaskR
Field Value
Type Description
System.Int32
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OutputIndex

Declaration
public int OutputIndex
Field Value
Type Description
System.Int32

Properties

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Expression

UMaterial expression that this input is connected to, or NULL if not connected.

Declaration
public MaterialExpression Expression { get; set; }
Property Value
Type Description
MaterialExpression
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