Class MaterialExpressionMultiply
Material Expression Multiply
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class MaterialExpressionMultiply : MaterialExpression
Properties
| Improve this Doc View SourceA
Defaults to 'ConstA' if not specified
Declaration
public ExpressionInput A { get; set; }
Property Value
Type | Description |
---|---|
ExpressionInput |
B
Defaults to 'ConstB' if not specified
Declaration
public ExpressionInput B { get; set; }
Property Value
Type | Description |
---|---|
ExpressionInput |
ConstA
only used if A is not hooked up
Declaration
public float ConstA { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
ConstB
only used if B is not hooked up
Declaration
public float ConstB { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static MaterialExpressionMultiply DefaultObject { get; }
Property Value
Type | Description |
---|---|
MaterialExpressionMultiply |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static MaterialExpressionMultiply New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
MaterialExpressionMultiply |
Operators
| Improve this Doc View SourceImplicit(IntPtr to MaterialExpressionMultiply)
Convert from IntPtr to UObject
Declaration
public static implicit operator MaterialExpressionMultiply(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
MaterialExpressionMultiply |