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Class MaterialExpressionBlendMaterialAttributes

Material Expression Blend Material Attributes

Inheritance
System.Object
UObject
MaterialExpression
MaterialExpressionBlendMaterialAttributes
Inherited Members
MaterialExpression.MaterialExpressionEditorX
MaterialExpression.MaterialExpressionEditorY
MaterialExpression.GraphNode
MaterialExpression.MaterialExpressionGuid
MaterialExpression.Material
MaterialExpression.Function
MaterialExpression.bRealtimePreview
MaterialExpression.bNeedToUpdatePreview
MaterialExpression.bIsParameterExpression
MaterialExpression.bCommentBubbleVisible
MaterialExpression.bShowOutputNameOnPin
MaterialExpression.bShowMaskColorsOnPin
MaterialExpression.bHidePreviewWindow
MaterialExpression.bCollapsed
MaterialExpression.bShaderInputData
MaterialExpression.bShowInputs
MaterialExpression.bShowOutputs
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class MaterialExpressionBlendMaterialAttributes : MaterialExpression

Properties

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A

A

Declaration
public MaterialAttributesInput A { get; set; }
Property Value
Type Description
MaterialAttributesInput
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Alpha

Alpha

Declaration
public ExpressionInput Alpha { get; set; }
Property Value
Type Description
ExpressionInput
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B

B

Declaration
public MaterialAttributesInput B { get; set; }
Property Value
Type Description
MaterialAttributesInput
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MaterialExpressionBlendMaterialAttributes DefaultObject { get; }
Property Value
Type Description
MaterialExpressionBlendMaterialAttributes
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PixelAttributeBlendType

Optionally skip blending attributes of this type.

Declaration
public byte PixelAttributeBlendType { get; set; }
Property Value
Type Description
System.Byte
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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VertexAttributeBlendType

Optionally skip blending attributes of this type.

Declaration
public byte VertexAttributeBlendType { get; set; }
Property Value
Type Description
System.Byte

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static MaterialExpressionBlendMaterialAttributes New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MaterialExpressionBlendMaterialAttributes

Operators

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Implicit(IntPtr to MaterialExpressionBlendMaterialAttributes)

Convert from IntPtr to UObject

Declaration
public static implicit operator MaterialExpressionBlendMaterialAttributes(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MaterialExpressionBlendMaterialAttributes
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