Class AnimSet
Anim Set
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class AnimSet : UObject
Properties
| Improve this Doc View SourcebAnimRotationOnly
Declaration
public bool bAnimRotationOnly { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
BestRatioSkelMeshName
Holds the name of the skeletal mesh whose reference skeleton best matches the TrackBoneName array.
Declaration
public Name BestRatioSkelMeshName { get; set; }
Property Value
Type | Description |
---|---|
Name |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static AnimSet DefaultObject { get; }
Property Value
Type | Description |
---|---|
AnimSet |
PreviewSkelMeshName
In the AnimSetEditor, when you switch to this AnimSet, it sees if this skeletal mesh is loaded and if so switches to it.
Declaration
public Name PreviewSkelMeshName { get; set; }
Property Value
Type | Description |
---|---|
Name |
Sequences
Actual animation sequence information.
Declaration
public ObjectArrayField<AnimSequence> Sequences { get; }
Property Value
Type | Description |
---|---|
ObjectArrayField<AnimSequence> |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static AnimSet New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
AnimSet |
Operators
| Improve this Doc View SourceImplicit(IntPtr to AnimSet)
Convert from IntPtr to UObject
Declaration
public static implicit operator AnimSet(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
AnimSet |