Class CineCameraActor
A CineCameraActor is a CameraActor specialized to work like a cinematic camera.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.CinematicCamera
Assembly: UE4DotNet.dll
Syntax
public class CineCameraActor : CameraActor
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static CineCameraActor DefaultObject { get; }
Property Value
Type | Description |
---|---|
CineCameraActor |
LookatTrackingSettings
Lookat Tracking Settings
Declaration
public CameraLookatTrackingSettings LookatTrackingSettings { get; set; }
Property Value
Type | Description |
---|---|
CameraLookatTrackingSettings |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceGetCineCameraComponent()
Returns the CineCameraComponent of this CineCamera
Declaration
public CineCameraComponent GetCineCameraComponent()
Returns
Type | Description |
---|---|
CineCameraComponent |
New(UObject, Name)
Spawn an object of this class
Declaration
public static CineCameraActor New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
CineCameraActor |
Operators
| Improve this Doc View SourceImplicit(IntPtr to CineCameraActor)
Convert from IntPtr to UObject
Declaration
public static implicit operator CineCameraActor(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
CineCameraActor |