Class BehaviorTreeGraphNode
Behavior Tree Graph Node
Inheritance
System.Object
BehaviorTreeGraphNode
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.BehaviorTreeEditor
Assembly: UE4DotNet.dll
Syntax
public class BehaviorTreeGraphNode : AIGraphNode
Properties
| Improve this Doc View SourcebInjectedNode
Declaration
public bool bInjectedNode { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Decorators
only some of behavior tree nodes support decorators
Declaration
public ObjectArrayField<BehaviorTreeGraphNode> Decorators { get; }
Property Value
Type | Description |
---|---|
ObjectArrayField<BehaviorTreeGraphNode> |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static BehaviorTreeGraphNode DefaultObject { get; }
Property Value
Type | Description |
---|---|
BehaviorTreeGraphNode |
Services
only some of behavior tree nodes support services
Declaration
public ObjectArrayField<BehaviorTreeGraphNode> Services { get; }
Property Value
Type | Description |
---|---|
ObjectArrayField<BehaviorTreeGraphNode> |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static BehaviorTreeGraphNode New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
BehaviorTreeGraphNode |
Operators
| Improve this Doc View SourceImplicit(IntPtr to BehaviorTreeGraphNode)
Convert from IntPtr to UObject
Declaration
public static implicit operator BehaviorTreeGraphNode(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
BehaviorTreeGraphNode |