Class ArchVisCharMovementComponent
Arch Vis Char Movement Component
Inheritance
System.Object
    
    
    
    
    
    
    ArchVisCharMovementComponent
  Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: UE4.ArchVisCharacter
Assembly: UE4DotNet.dll
Syntax
public class ArchVisCharMovementComponent : CharacterMovementComponentProperties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static ArchVisCharMovementComponent DefaultObject { get; }Property Value
| Type | Description | 
|---|---|
| ArchVisCharMovementComponent | 
MaxPitch
Controls how far up you can look
Declaration
public float MaxPitch { get; }Property Value
| Type | Description | 
|---|---|
| System.Single | 
MaxRotationalVelocity
Fastest possible turn rate
Declaration
public Rotator MaxRotationalVelocity { get; }Property Value
| Type | Description | 
|---|---|
| Rotator | 
MinPitch
Controls how far down you can look
Declaration
public float MinPitch { get; }Property Value
| Type | Description | 
|---|---|
| System.Single | 
RotationalAcceleration
Controls how fast the character's turn rate accelerates when rotating and looking up/down
Declaration
public Rotator RotationalAcceleration { get; }Property Value
| Type | Description | 
|---|---|
| Rotator | 
RotationalDeceleration
Controls how fast the character's turn rate decelerates to 0 when user stops turning
Declaration
public Rotator RotationalDeceleration { get; }Property Value
| Type | Description | 
|---|---|
| Rotator | 
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }Property Value
| Type | Description | 
|---|---|
| Class | 
WalkingAcceleration
How fast the character accelerates.
Declaration
public float WalkingAcceleration { get; }Property Value
| Type | Description | 
|---|---|
| System.Single | 
WalkingFriction
Controls walking deceleration.
Declaration
public float WalkingFriction { get; }Property Value
| Type | Description | 
|---|---|
| System.Single | 
WalkingSpeed
How fast the character can walk.
Declaration
public float WalkingSpeed { get; }Property Value
| Type | Description | 
|---|---|
| System.Single | 
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static ArchVisCharMovementComponent New(UObject obj = null, Name name = default(Name))Parameters
| Type | Name | Description | 
|---|---|---|
| UObject | obj | |
| Name | name | 
Returns
| Type | Description | 
|---|---|
| ArchVisCharMovementComponent | 
Operators
| Improve this Doc View SourceImplicit(IntPtr to ArchVisCharMovementComponent)
Convert from IntPtr to UObject
Declaration
public static implicit operator ArchVisCharMovementComponent(IntPtr p)Parameters
| Type | Name | Description | 
|---|---|---|
| System.IntPtr | p | 
Returns
| Type | Description | 
|---|---|
| ArchVisCharMovementComponent |