Show / Hide Table of Contents

Class AnimStateEntryNode

Anim State Entry Node

Inheritance
System.Object
UObject
EdGraphNode
AnimStateEntryNode
Inherited Members
EdGraphNode.NodePosX
EdGraphNode.NodePosY
EdGraphNode.NodeWidth
EdGraphNode.NodeHeight
EdGraphNode.AdvancedPinDisplay
EdGraphNode.bDisplayAsDisabled
EdGraphNode.bUserSetEnabledState
EdGraphNode.bCanResizeNode
EdGraphNode.bHasCompilerMessage
EdGraphNode.bCommentBubblePinned
EdGraphNode.bCommentBubbleVisible
EdGraphNode.bCommentBubbleMakeVisible
EdGraphNode.bCanRenameNode
EdGraphNode.ErrorType
EdGraphNode.NodeGuid
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraph
Assembly: UE4DotNet.dll
Syntax
public class AnimStateEntryNode : EdGraphNode

Properties

| Improve this Doc View Source

DefaultObject

Get UE4 Default Object for this Class

Declaration
public static AnimStateEntryNode DefaultObject { get; }
Property Value
Type Description
AnimStateEntryNode
| Improve this Doc View Source

StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

| Improve this Doc View Source

New(UObject, Name)

Spawn an object of this class

Declaration
public static AnimStateEntryNode New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
AnimStateEntryNode

Operators

| Improve this Doc View Source

Implicit(IntPtr to AnimStateEntryNode)

Convert from IntPtr to UObject

Declaration
public static implicit operator AnimStateEntryNode(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
AnimStateEntryNode
  • Improve this Doc
  • View Source
Back to top Generated by DocFX