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Class ViewportDragOperationComponent

Container component for UViewportDragOperation that can be used by objects in the world that are draggable and implement the ViewportInteractableInterface

Inheritance
System.Object
UObject
ActorComponent
ViewportDragOperationComponent
Inherited Members
ActorComponent.RegisterComponent()
ActorComponent.UnregisterComponent()
ActorComponent.ReceiveBeginPlay
ActorComponent.ReceiveEndPlay
ActorComponent.ReceiveTick
ActorComponent.Activate(Boolean)
ActorComponent.AddTickPrerequisiteActor(Actor)
ActorComponent.AddTickPrerequisiteComponent(ActorComponent)
ActorComponent.ComponentHasTag(Name)
ActorComponent.Deactivate()
ActorComponent.GetComponentTickInterval()
ActorComponent.GetOwner()
ActorComponent.IsActive()
ActorComponent.IsBeingDestroyed()
ActorComponent.IsComponentTickEnabled()
ActorComponent.K2_DestroyComponent(UObject)
ActorComponent.RemoveTickPrerequisiteActor(Actor)
ActorComponent.RemoveTickPrerequisiteComponent(ActorComponent)
ActorComponent.SetActive(Boolean, Boolean)
ActorComponent.SetAutoActivate(Boolean)
ActorComponent.SetComponentTickEnabled(Boolean)
ActorComponent.SetComponentTickInterval(Single)
ActorComponent.SetIsReplicated(Boolean)
ActorComponent.SetTickableWhenPaused(Boolean)
ActorComponent.SetTickGroup(Byte)
ActorComponent.ToggleActive()
ActorComponent.PrimaryComponentTick
ActorComponent.AssetUserData
ActorComponent.bReplicates
ActorComponent.bNetAddressable
ActorComponent.bAutoActivate
ActorComponent.bIsActive
ActorComponent.bEditableWhenInherited
ActorComponent.bCanEverAffectNavigation
ActorComponent.bIsEditorOnly
ActorComponent.bIsVisualizationComponent
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.ViewportInteraction
Assembly: UE4DotNet.dll
Syntax
public class ViewportDragOperationComponent : ActorComponent

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ViewportDragOperationComponent DefaultObject { get; }
Property Value
Type Description
ViewportDragOperationComponent
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DragOperation

The actual dragging implementation

Declaration
public ViewportDragOperation DragOperation { get; set; }
Property Value
Type Description
ViewportDragOperation
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DragOperationSubclass

The next class that will be used as drag operation

Declaration
public SubclassOf<ViewportDragOperation> DragOperationSubclass { get; set; }
Property Value
Type Description
SubclassOf<ViewportDragOperation>
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static ViewportDragOperationComponent New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ViewportDragOperationComponent

Operators

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Implicit(IntPtr to ViewportDragOperationComponent)

Convert from IntPtr to UObject

Declaration
public static implicit operator ViewportDragOperationComponent(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ViewportDragOperationComponent
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