Struct LevelEditorViewportInstanceSettings
Implements the Level Editor's per-instance view port settings.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public struct LevelEditorViewportInstanceSettings
Fields
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bIsRealtime
Declaration
Field Value
Type |
Description |
System.Boolean |
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Declaration
public bool bShowFullToolbar
Field Value
Type |
Description |
System.Boolean |
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bShowOnScreenStats
Declaration
public bool bShowOnScreenStats
Field Value
Type |
Description |
System.Boolean |
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BufferVisualizationMode
Declaration
public Name BufferVisualizationMode
Field Value
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FarViewPlane
Declaration
public float FarViewPlane
Field Value
Type |
Description |
System.Single |
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FOVAngle
Declaration
Field Value
Type |
Description |
System.Single |
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OrthoViewModeIndex
Declaration
public byte OrthoViewModeIndex
Field Value
Type |
Description |
System.Byte |
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PerspViewModeIndex
Declaration
public byte PerspViewModeIndex
Field Value
Type |
Description |
System.Byte |
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ViewportType
Declaration
Field Value
Type |
Description |
System.Byte |
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