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Struct LevelEditorViewportInstanceSettings

Implements the Level Editor's per-instance view port settings.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public struct LevelEditorViewportInstanceSettings

Fields

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bIsRealtime

Declaration
public bool bIsRealtime
Field Value
Type Description
System.Boolean
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bShowFullToolbar

Declaration
public bool bShowFullToolbar
Field Value
Type Description
System.Boolean
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bShowOnScreenStats

Declaration
public bool bShowOnScreenStats
Field Value
Type Description
System.Boolean
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BufferVisualizationMode

Declaration
public Name BufferVisualizationMode
Field Value
Type Description
Name
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FarViewPlane

Declaration
public float FarViewPlane
Field Value
Type Description
System.Single
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FOVAngle

Declaration
public float FOVAngle
Field Value
Type Description
System.Single
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OrthoViewModeIndex

Declaration
public byte OrthoViewModeIndex
Field Value
Type Description
System.Byte
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PerspViewModeIndex

Declaration
public byte PerspViewModeIndex
Field Value
Type Description
System.Byte
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ViewportType

Declaration
public byte ViewportType
Field Value
Type Description
System.Byte
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