Struct EditorKeyBinding
An editor hotkey binding to a parameterless exec.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UnrealEd
Assembly: UE4DotNet.dll
Syntax
public struct EditorKeyBinding
Fields
| Improve this Doc View SourcebAltDown
Declaration
public bool bAltDown
Field Value
Type | Description |
---|---|
System.Boolean |
bCtrlDown
Declaration
public bool bCtrlDown
Field Value
Type | Description |
---|---|
System.Boolean |
bShiftDown
Declaration
public bool bShiftDown
Field Value
Type | Description |
---|---|
System.Boolean |
CommandName
Declaration
public Name CommandName
Field Value
Type | Description |
---|---|
Name |