Class WidgetBlueprintFactory
Widget Blueprint Factory
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UMGEditor
Assembly: UE4DotNet.dll
Syntax
public class WidgetBlueprintFactory : Factory
Properties
| Improve this Doc View SourceBlueprintType
The type of blueprint that will be created
Declaration
public byte BlueprintType { get; set; }
Property Value
Type | Description |
---|---|
System.Byte |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static WidgetBlueprintFactory DefaultObject { get; }
Property Value
Type | Description |
---|---|
WidgetBlueprintFactory |
ParentClass
The parent class of the created blueprint
Declaration
public SubclassOf<UserWidget> ParentClass { get; set; }
Property Value
Type | Description |
---|---|
SubclassOf<UserWidget> |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static WidgetBlueprintFactory New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
WidgetBlueprintFactory |
Operators
| Improve this Doc View SourceImplicit(IntPtr to WidgetBlueprintFactory)
Convert from IntPtr to UObject
Declaration
public static implicit operator WidgetBlueprintFactory(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
WidgetBlueprintFactory |